Rust Player Stats
Live UTC 51,425 playing

Online 66.51.98.74:28020 checked 12m ago

foosville

monthly wipes moddedoxidepremium
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

0246810:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:19 UTC25d ago 1 – running 0
Fri 18 Sep, 22:17 UTC40d ago 1 halved by day 11 14.8 days 0
Fri 18 Sep, 02:53 UTC41d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is foosville online, and how reliable is it?

Right now foosville is online. Going by the uptime it reports, the last restart came about 6 days 18 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does foosville run smoothly?

Averaging 5 server fps across the last 48 hours, it held a floor of 5. Up to 147,673 entities sat in the world, buildings and deployables included. Memory use reached 4,929 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is foosville on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at foosville. Steam updates your game for you, but the protocol has to match to join.

Where is foosville located?

Nothing on foosville states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 66.51.98.74:28020.

Tags

What do the server tags on foosville mean?

Tags published by foosville and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include foosville?

The Rust Player Stats lists that include foosville are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on foosville?

Size 5,000, seed 511451832: that is the procedural map foosville runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on foosville?

No gather rate appears in the name of foosville. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Join only with Rust's premium status. Anti-cheat is on: VAC.

Player counts

What is the population on foosville at the moment?

0 of 50 slots are filled on foosville right now. Averaged out across the past week, the count is 0 players.

Where does foosville sit in the rankings?

Ranked #15,335 on seven-day player hours, foosville is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on foosville?

The force wipe is the only wipe for foosville, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 25 days 15 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on foosville?

1 players on average is what its recent wipes drew at their busiest. 2 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 11, it had fallen below half when it didn't hold.

Joining the server

How do I join foosville?

Press F1 in Rust, bring up the console and enter client.connect 66.51.98.74:28020. The Launch Rust button here does the same, opening Rust via Steam and connecting you. Join only with Rust's premium status.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^q
Premium Join only with Rust's premium status.
^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.