Online 66.51.98.74:28020 checked 12m ago
foosville
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:19 UTC25d ago | 1 | – | running | 0 |
| Fri 18 Sep, 22:17 UTC40d ago | 1 | halved by day 11 | 14.8 days | 0 |
| Fri 18 Sep, 02:53 UTC41d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is foosville online, and how reliable is it?
Right now foosville is online. Going by the uptime it reports, the last restart came about 6 days 18 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Does foosville run smoothly?
Averaging 5 server fps across the last 48 hours, it held a floor of 5. Up to 147,673 entities sat in the world, buildings and deployables included. Memory use reached 4,929 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is foosville on?
Rust network protocol 2634 and build 167781 on Linux: that is the setup at foosville. Steam updates your game for you, but the protocol has to match to join.
Where is foosville located?
Nothing on foosville states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 66.51.98.74:28020.
Tags
What do the server tags on foosville mean?
Tags published by foosville and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include foosville?
The Rust Player Stats lists that include foosville are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on foosville?
Size 5,000, seed 511451832: that is the procedural map foosville runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on foosville?
No gather rate appears in the name of foosville. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Join only with Rust's premium status. Anti-cheat is on: VAC.
Player counts
What is the population on foosville at the moment?
0 of 50 slots are filled on foosville right now. Averaged out across the past week, the count is 0 players.
Where does foosville sit in the rankings?
Ranked #15,335 on seven-day player hours, foosville is in the top 69% of all ranked servers.
Wipe timing
What is the wipe schedule on foosville?
The force wipe is the only wipe for foosville, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 25 days 15 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.
What does wipe day look like on foosville?
1 players on average is what its recent wipes drew at their busiest. 2 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 11, it had fallen below half when it didn't hold.
Joining the server
How do I join foosville?
Press F1 in Rust, bring up the console and enter client.connect 66.51.98.74:28020. The Launch Rust button here does the same, opening Rust via Steam and connecting you. Join only with Rust's premium status.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
