Rust Player Stats
Live UTC 41,781 playing

Online NA 66.51.98.74:28025 checked 10m ago

SuperNatural - US OneGrid | 2x Quad | Small One Grid

2x quad weekly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,349top 69% · #1520 in NA
Last wipe27d agoweekly schedule
Next wipe20hThu 29 Oct, 22:15 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

FitnessServer performance

0246802:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 22:15 UTCin 20h Its weekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 20hThu 29 Oct, 22:15 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 22:15 UTC
  4. 21d 20hThu 19 Nov, 22:15 UTC
  5. 28d 20hThu 26 Nov, 22:15 UTC
  6. 35d 17hThu 3 Dec, 19:00 UTCFW
  7. 42d 20hThu 10 Dec, 22:15 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:15 UTC FW27d ago 4 – running 0
Mon 28 Sep, 23:19 UTC30d ago 11 halved by day 1 3 days 0
Sun 27 Sep, 03:58 UTC31d ago 11 – 1.8 days 3
Fri 25 Sep, 21:34 UTC33d ago 5 – 1.3 days 2
Thu 24 Sep, 22:09 UTC34d ago 10 – 1 days 4
Thu 24 Sep, 00:03 UTC35d ago 10 – 0.9 days 0
Tue 22 Sep, 20:39 UTC36d ago 10 – 1.1 days 6
Sat 19 Sep, 01:55 UTC39d ago 11 held half 3.8 days 4
Fri 18 Sep, 06:17 UTC40d ago 9 – 0.8 days 5
Thu 17 Sep, 18:49 UTC41d ago 8 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is SuperNatural - US OneGrid | 2x Quad | Small One Grid online, and how reliable is it?

Online now, SuperNatural - US OneGrid | 2x Quad | Small One Grid is up. The reported uptime puts the last restart at roughly 6 days 10 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does SuperNatural - US OneGrid | 2x Quad | Small One Grid run smoothly?

The last 48 hours average out at 5 server fps; it never dropped below 5. Buildings, deployables and everything else in the world pushed the entity count to 4,483. 1,276 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is SuperNatural - US OneGrid | 2x Quad | Small One Grid on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at SuperNatural - US OneGrid | 2x Quad | Small One Grid. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is SuperNatural - US OneGrid | 2x Quad | Small One Grid located?

The NA tag on SuperNatural - US OneGrid | 2x Quad | Small One Grid puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 66.51.98.74:28025 is the address.

Server tags

What do the server tags on SuperNatural - US OneGrid | 2x Quad | Small One Grid mean?

The game's server browser reads these tags from SuperNatural - US OneGrid | 2x Quad | Small One Grid: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include SuperNatural - US OneGrid | 2x Quad | Small One Grid?

You will find SuperNatural - US OneGrid | 2x Quad | Small One Grid on the following Rust Player Stats lists: 2x Rust servers, Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Server rules

Which map is running on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

SuperNatural - US OneGrid | 2x Quad | Small One Grid runs a game-generated procedural map: size 1,500, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Gather rate for SuperNatural - US OneGrid | 2x Quad | Small One Grid is 2x, straight from its name. quad: groups top out at 4 players. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on SuperNatural - US OneGrid | 2x Quad | Small One Grid at the moment?

0 of 50 slots are filled on SuperNatural - US OneGrid | 2x Quad | Small One Grid right now. Averaged out across the past week, the count is 0 players.

Where does SuperNatural - US OneGrid | 2x Quad | Small One Grid sit in the rankings?

In North America it is #1,520, and #15,349 on seven-day player hours, in the top 69% of all ranked servers: SuperNatural - US OneGrid | 2x Quad | Small One Grid. It is #624 among quad servers.

Wipe days

What is the wipe schedule on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

A schedule can't be confirmed from the wipes on record for SuperNatural - US OneGrid | 2x Quad | Small One Grid, so the forecast follows the tag. Due on Thursday 29 October at 22:15 UTC is its next wipe. 27 days 3 hours ago, its current world was made. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on SuperNatural - US OneGrid | 2x Quad | Small One Grid?

At their busiest, its recent wipes drew 9 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.

Joining the server

How do I join SuperNatural - US OneGrid | 2x Quad | Small One Grid?

Console route: F1 in Rust, then client.connect 66.51.98.74:28025. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/bNzQRkssv is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts4
Group limit Teams cap at 4.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.