Online NA 66.51.99.21:28015 checked 8m ago
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 5 November, 19:00 UTCin 7d 10h The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 21d 9hThu 19 Nov, 17:06 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:06 UTC6d ago | 9 | – | running | 3 |
| Thu 8 Oct, 20:24 UTC20d ago | 8 | held half | 13.9 days | 5 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 8 | held half | 7.1 days | 2 |
| Thu 17 Sep, 16:34 UTC41d ago | 5 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] online, and how reliable is it?
The lights are on at MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: online as you read this. Going by the uptime it reports, the last restart came about 38 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run smoothly?
Averaging 83 server fps across the last 48 hours, it held a floor of 5. Buildings, deployables and everything else in the world pushed the entity count to 116,413. The memory ceiling was 5,413 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. To get in, your game needs the same protocol; Steam handles the update.
Where is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] located?
The NA tag on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 66.51.99.21:28015 is the address.
Tags
What do the server tags on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] mean?
The game's server browser reads these tags from MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
These Rust Player Stats lists take MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: 10x Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026), Rust servers with zombies and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Map and rules
Which map is running on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The procedural map on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is size 3,333, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.
What are the rules and settings on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The name says it: 10x gather on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Up to 8 players to a group, which is the default. pve, no player-versus-player fighting. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] right now?
Out of 100 slots, 1 are taken on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] at this moment. The seven-day average sits at 3 players; the peak reached 9. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 5 players.
Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] sit in the rankings?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] sits at #1,791 for player hours in the past seven days — #274 in North America and inside the top 8% of every ranked server.
Wipe schedule
What is the wipe schedule on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
With so few of MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]'s wipes logged, its tag is what the prediction goes on, not a confirmed schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 6 days 14 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.
What does wipe day look like on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
8 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 32 hours after the latest wipe. Half that peak was held until the next wipe in 67% of its recent wipes. By day 6, it had fallen below half when it didn't hold.
How to join
How do I join MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
Press F1 in Rust, bring up the console and enter client.connect 66.51.99.21:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
