Rust Player Stats
Live UTC 89,289 playing

Online NA 66.51.99.26:28015 checked 2h ago

Good Times Custom Maps Server I (PVE-Build)

monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average1peak 5
Rank#3,126top 14% · #522 in NA
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak3
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps57
average over 48 hours; 60 or more is smooth
Standingtop 14%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 23h The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW27d ago 7 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Good Times Custom Maps Server I (PVE-Build) online, and how reliable is it?

Right now Good Times Custom Maps Server I (PVE-Build) is online. About 8 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Good Times Custom Maps Server I (PVE-Build) run smoothly?

57 server fps on average over 48 hours, and never under 47. Its entity count reached 163,372: buildings, deployables and the rest of the world. 4,800 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Good Times Custom Maps Server I (PVE-Build) on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Good Times Custom Maps Server I (PVE-Build). To get in, your game needs the same protocol; Steam handles the update.

Where is Good Times Custom Maps Server I (PVE-Build) located?

The NA tag on Good Times Custom Maps Server I (PVE-Build) puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 66.51.99.26:28015.

Lists and filters

What do the server tags on Good Times Custom Maps Server I (PVE-Build) mean?

The game's server browser reads these tags from Good Times Custom Maps Server I (PVE-Build): gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^k (Build server): Base design and practice are the focus; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Good Times Custom Maps Server I (PVE-Build)?

You will find Good Times Custom Maps Server I (PVE-Build) on the following Rust Player Stats lists: Modded Rust servers, live, Build and creative servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on Good Times Custom Maps Server I (PVE-Build)?

Size 4,000, seed 1337: that is the procedural map Good Times Custom Maps Server I (PVE-Build) runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on Good Times Custom Maps Server I (PVE-Build)?

Nothing in the name of Good Times Custom Maps Server I (PVE-Build) states a gather rate. The cap is 8 players per group, the game's default. no gathering here, only sandbox building: that is the build & creative game mode. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Good Times Custom Maps Server I (PVE-Build) at the moment?

The board shows Good Times Custom Maps Server I (PVE-Build) at 0 players, with 50 slots in total. The seven-day average sits at 1 players; the peak reached 5. Peak traffic in the last 48 hours landed at 19:00 UTC, averaging 2 players.

Where does Good Times Custom Maps Server I (PVE-Build) sit in the rankings?

Over the last seven days Good Times Custom Maps Server I (PVE-Build) has logged enough player hours for #3,126, which puts it in the top 14% of ranked servers and at #522 in North America.

Wipe timing

What is the wipe schedule on Good Times Custom Maps Server I (PVE-Build)?

With the force wipe, Good Times Custom Maps Server I (PVE-Build) wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 1 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on Good Times Custom Maps Server I (PVE-Build)?

The average busiest point of its recent wipes was 7 players. 4 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Good Times Custom Maps Server I (PVE-Build)?

Press F1 in Rust, bring up the console and enter client.connect 66.51.99.26:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://gt-cm.net/.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^k
Build server Base design and practice are the focus.
^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.