Rust Player Stats
Live UTC 98,615 playing

Online NA 66.51.99.44:28010 checked 7m ago

Dead Man Rust HardCore

teams off monthly wipes moddedoxidehardcore
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#13,478top 60% · #1404 in NA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps6
average over 48 hours; 60 or more is smooth
Standingtop 60%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 60% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 22h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW28d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Dead Man Rust HardCore online, and how reliable is it?

The lights are on at Dead Man Rust HardCore: online as you read this. Going by the uptime it reports, the last restart came about 9 hours ago. 139 of 168 hours were up over the last 7 full days, 83% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Dead Man Rust HardCore run smoothly?

6 server fps on average over 48 hours, and never under 5. Up to 111,680 entities sat in the world, buildings and deployables included. Memory use reached 3,667 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Dead Man Rust HardCore on?

On Linux, Dead Man Rust HardCore runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Dead Man Rust HardCore located?

The NA tag on Dead Man Rust HardCore puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 66.51.99.44:28010.

Server tags

What do the server tags on Dead Man Rust HardCore mean?

Tags published by Dead Man Rust HardCore and picked up by the in-game browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): It holds 50 slots; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^h (Hardcore): Facepunch's hardcore ruleset: survival is harsher, helpers fewer; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Dead Man Rust HardCore?

These Rust Player Stats lists take Dead Man Rust HardCore: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Map and rules

Which map is running on Dead Man Rust HardCore?

The game generates the procedural map on Dead Man Rust HardCore, size 4,500.

What are the rules and settings on Dead Man Rust HardCore?

No gather rate appears in the name of Dead Man Rust HardCore. The group limit goes unpublished here. It plays as hardcore, The hardest mode Facepunch runs. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Dead Man Rust HardCore right now?

Out of 50 slots, 0 are taken on Dead Man Rust HardCore at this moment. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 08:00 UTC: 1 players on average.

Where does Dead Man Rust HardCore sit in the rankings?

Over the last seven days Dead Man Rust HardCore has logged enough player hours for #13,478, which puts it in the top 60% of ranked servers and at #1,404 in North America.

Wipe days

What is the wipe schedule on Dead Man Rust HardCore?

Once a month, Dead Man Rust HardCore wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 28 days 2 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on Dead Man Rust HardCore?

The average busiest point of its recent wipes was 2 players. 11 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Dead Man Rust HardCore?

Press F1 in Rust, bring up the console and enter client.connect 66.51.99.44:28010. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players It holds 50 slots.
ts0
Group limit Team play is disabled.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^h
Hardcore Facepunch's hardcore ruleset: survival is harsher, helpers fewer.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.