Rust Player Stats
Live UTC 89,289 playing

Online NA 66.51.99.4:28015 checked 2h ago

Reclaimed Lands

biweekly wipes moddedoxidepve
Players now0
Slots100
Full0%
7-day average0peak 5
Rank#4,918top 22% · #845 in NA
Last wipe13d agobiweekly schedule
Next wipe22hThu 29 Oct, 18:00 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak5
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 22%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 18:00 UTCin 22h Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 22hThu 29 Oct, 18:00 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hThu 12 Nov, 18:00 UTC
  4. 28d 22hThu 26 Nov, 18:00 UTC
  5. 35d 23hThu 3 Dec, 19:00 UTCFW
  6. 42d 22hThu 10 Dec, 18:00 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:00 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Reclaimed Lands online, and how reliable is it?

The lights are on at Reclaimed Lands: online as you read this. Going by the uptime it reports, the last restart came about 9 hours ago. 162 of 168 hours were up over the last 7 full days, 96% of the time. On 3 October 2026, Rust Player Stats saw it for the first time.

Does Reclaimed Lands run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Its entity count reached 107,131: buildings, deployables and the rest of the world. Memory use reached 3,675 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Reclaimed Lands on?

On Linux, Reclaimed Lands runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Reclaimed Lands located?

The NA tag on Reclaimed Lands puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 66.51.99.4:28015.

Server tags

What do the server tags on Reclaimed Lands mean?

gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The cap is 100 slots; ts5 (Group limit): No more than 5 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America are the tags Reclaimed Lands publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Reclaimed Lands?

The Rust Player Stats lists that include Reclaimed Lands are: Modded Rust servers, live, Rust aim training servers, ranked live, Best Rust PvE servers (2026), Rust roleplay servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Reclaimed Lands?

Reclaimed Lands runs a game-generated procedural map: size 4,000, seed 676767. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Reclaimed Lands?

Nothing in the name of Reclaimed Lands states a gather rate. You can group up to 5 players. roleplay rules, towns and jobs: that is the roleplay game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Reclaimed Lands at the moment?

0 of 100 slots are filled on Reclaimed Lands right now. Seven days back gives an average of 0 players and a peak of 5. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 4 players.

Where does Reclaimed Lands sit in the rankings?

Over the last seven days Reclaimed Lands has logged enough player hours for #4,918, which puts it in the top 22% of ranked servers and at #845 in North America.

Wipe schedule

What is the wipe schedule on Reclaimed Lands?

A schedule can't be confirmed from the wipes on record for Reclaimed Lands, so the forecast follows the tag. Thursday 29 October at 18:00 UTC is when its next wipe is due. 13 days 1 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Reclaimed Lands?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 8 hours after the latest wipe.

Connect

How do I join Reclaimed Lands?

Press F1 in Rust, bring up the console and enter client.connect 66.51.99.4:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://reclaimed-lands.paynow.store/.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players The cap is 100 slots.
ts5
Group limit No more than 5 to a team.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.