Rust Player Stats
Live UTC 104,128 playing

Online NA 66.51.99.56:28000 checked 7m ago

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+

2x quad weekly wipes moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#8,079top 36% · #1173 in NA
Last wipe3d agoweekly schedule
Next wipe3d 2hSun 1 Nov, 21:24 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 36%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers, top 63% in NA, and #432 of the quad servers (top 52%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSunday 1 November, 21:24 UTCin 3d 2h Its weekly schedule tag · low confidence

usual gap4.1 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 3d 2hSun 1 Nov, 21:24 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 10d 2hSun 8 Nov, 21:24 UTC
  4. 17d 2hSun 15 Nov, 21:24 UTC
  5. 24d 2hSun 22 Nov, 21:24 UTC
  6. 31d 2hSun 29 Nov, 21:24 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 38d 2hSun 6 Dec, 21:24 UTC

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:24 UTC3d ago 1 – running 0
Sat 24 Oct, 01:16 UTC5d ago 1 – 1.8 days 0
Fri 16 Oct, 00:12 UTC13d ago 1 halved by day 2 8 days 0
Sun 11 Oct, 20:40 UTC17d ago 5 halved by day 1 4.1 days 1
Sat 10 Oct, 00:31 UTC19d ago 1 – 1.8 days 0
Thu 1 Oct, 18:20 UTC FW28d ago 0 – 8.3 days 0
Mon 21 Sep, 21:54 UTC37d ago 2 halved by day 1 9.9 days 0
Thu 17 Sep, 19:06 UTC41d ago 1 halved by day 2 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ online, and how reliable is it?

The lights are on at [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: online as you read this. The reported uptime puts the last restart at roughly 3 days 19 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ run smoothly?

The last 48 hours average out at 5 server fps; it never dropped below 5. Up to 46,088 entities sat in the world, buildings and deployables included. 2,941 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ on?

Linux carries Rust network protocol 2635 and build 168909 at [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+. Steam updates your game for you, but the protocol has to match to join.

Where is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ located?

The NA tag on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 66.51.99.56:28000.

Lists and filters

What do the server tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ mean?

Tags published by [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes come every week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

You will find [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ on the following Rust Player Stats lists: 2x Rust servers, Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Map and rules

Which map is running on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

The procedural map on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is size 3,000, generated by the game from seed 1627336182. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

2x gather is what [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs, matching its name. The group cap is 4 players (quad). survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

How full is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ right now?

The board shows [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ at 0 players, with 100 slots in total. The seven-day average sits at 0 players; the peak reached 1.

Where does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ sit in the rankings?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ sits at #8,079 for player hours in the past seven days — #1,173 in North America and inside the top 36% of every ranked server. The quad table places it at #432.

Wipe timing

What is the wipe schedule on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

With so few of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Due on Sunday 1 November at 21:24 UTC is its next wipe. 3 days 21 hours ago is when its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

The average busiest point of its recent wipes was 1 players. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1.5, it had fallen below half when it didn't hold.

How to join

How do I join [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

Press F1 in Rust, bring up the console and enter client.connect 66.51.99.56:28000. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/uz6kM6pUqq is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts4
Group limit Teams cap at 4.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes come every week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.