Online EU 66.51.99.58:28055 checked 13m ago
Dukes
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 8d 14h The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:25 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Dukes online, and how reliable is it?
The lights are on at Dukes: online as you read this. The reported uptime puts the last restart at roughly 5 days 4 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 1 October 2026, Rust Player Stats saw it for the first time.
Does Dukes run smoothly?
5 server fps on average over 48 hours, and never under 5. Buildings, deployables and everything else in the world pushed the entity count to 39,464. The memory ceiling was 1,972 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Dukes on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Dukes. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Dukes located?
Dukes gives Europe as its location, with the EU tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 66.51.99.58:28055.
Server tags
What do the server tags on Dukes mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^k (Build server): Design and practise bases here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): Europe is where the browser lists it are the tags Dukes publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Dukes?
The Rust Player Stats lists that include Dukes are: EU Rust servers, live, Modded Rust servers, live and Build and creative servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on Dukes?
The procedural map on Dukes is size 2,800, generated by the game from seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Dukes?
No gather rate appears in the name of Dukes. Up to 8 players to a group, which is the default. no gathering here, only sandbox building: that is the build & creative game mode. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.
Player counts
What is the population on Dukes at the moment?
0 of 50 slots are filled on Dukes right now. Averaged across seven days: 0 players. The high point: 1. Peak traffic in the last 48 hours landed at 09:00 UTC, averaging 1 players.
Where does Dukes sit in the rankings?
In Europe it is #2,246, and #9,731 on seven-day player hours, in the top 44% of all ranked servers: Dukes.
Wipe timing
What is the wipe schedule on Dukes?
The force wipe is the only wipe for Dukes, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 10 hours ago, its current world was made. A monthly wipe schedule is published in its tags.
What does wipe day look like on Dukes?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.
Connect
How do I join Dukes?
Console route: F1 in Rust, then client.connect 66.51.99.58:28055. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,^k,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
