Offline NA 66.51.99.65:28010 checked 5d ago
Testing Testing
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 5 November, 19:00 UTCin 7d 10h The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 13d 10hWed 11 Nov, 18:29 UTC
- 27d 10hWed 25 Nov, 18:29 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 41d 10hWed 9 Dec, 18:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 18:29 UTC14d ago | 3 | – | running | 0 |
| Sat 3 Oct, 13:58 UTC25d ago | – | – | 11.2 days | 0 |
| Tue 15 Sep, 14:33 UTC43d ago | 0 | – | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Testing Testing online, and how reliable is it?
Testing Testing sits offline; 5 days 11 hours ago is when it was last seen. 27% of the time over the last 7 full days, which is 46 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Which Rust version is Testing Testing on?
On Linux, Testing Testing runs Rust network protocol 2634 and build 167781. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Testing Testing located?
Its NA tag places Testing Testing in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 66.51.99.65:28010.
Lists and filters
What do the server tags on Testing Testing mean?
The game's server browser reads these tags from Testing Testing: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): No player fights: the world is the danger; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Testing Testing?
The Rust Player Stats lists that include Testing Testing are: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
Which map is running on Testing Testing?
The procedural map on Testing Testing is size 5,000, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.
What are the rules and settings on Testing Testing?
Nothing in the name of Testing Testing states a gather rate. The cap is 8 players per group, the game's default. It plays as pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.
Population
What is the population on Testing Testing at the moment?
Last seen 5 days 11 hours ago, Testing Testing is offline right now. Averaged out across the past week, the count is 0 players.
Where does Testing Testing sit in the rankings?
Testing Testing sits at #15,338 for player hours in the past seven days — #1,510 in North America and inside the top 69% of every ranked server.
Wipe schedule
What is the wipe schedule on Testing Testing?
With so few of Testing Testing's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 14 days 13 hours ago. Its tags carry an every-two-weeks wipe schedule.
What does wipe day look like on Testing Testing?
The average busiest point of its recent wipes was 2 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join Testing Testing?
Press F1 in Rust, bring up the console and enter client.connect 66.51.99.65:28010. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
