Rust Player Stats
Live UTC 62,070 playing

Online NA 66.51.99.66:28035 checked 8m ago

Lonely's PVE Playground | [ Halloween ]

biweekly wipes moddedcarbonpve
Players now1
Slots75
Full1%
7-day average1peak 4
Rank#3,422top 15% · #566 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 75 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps17
average over 48 hours; 60 or more is smooth
Standingtop 15%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5223:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

FitnessServer performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 20h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 14d 20hThu 12 Nov, 19:06 UTC
  3. 35d 20hThu 3 Dec, 19:00 UTCFW
  4. 42d 20hThu 10 Dec, 19:06 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:06 UTC13d ago 6 – running 0
Thu 1 Oct, 19:14 UTC FW27d ago 5 halved by day 6 14 days 0
Thu 17 Sep, 18:54 UTC41d ago 6 halved by day 4 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Lonely's PVE Playground | [ Halloween ] online, and how reliable is it?

The lights are on at Lonely's PVE Playground | [ Halloween ]: online as you read this. About 5 hours ago is when it restarted, judging by its reported uptime. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Lonely's PVE Playground | [ Halloween ] run smoothly?

17 server fps on average over 48 hours, and never under 4. Its entity count reached 88,915: buildings, deployables and the rest of the world. Memory use reached 3,586 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Lonely's PVE Playground | [ Halloween ] on?

On Linux, Lonely's PVE Playground | [ Halloween ] runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Lonely's PVE Playground | [ Halloween ] located?

The NA tag on Lonely's PVE Playground | [ Halloween ] puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 66.51.99.66:28035 is the address.

Tags

What do the server tags on Lonely's PVE Playground | [ Halloween ] mean?

gmrust (Game mode): Rust survival as standard; mp75 (Max players): Slot count: 75; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it sits under North America are the tags Lonely's PVE Playground | [ Halloween ] publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Lonely's PVE Playground | [ Halloween ]?

These Rust Player Stats lists take Lonely's PVE Playground | [ Halloween ]: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Lonely's PVE Playground | [ Halloween ]?

Size 3,500, seed 1337: that is the procedural map Lonely's PVE Playground | [ Halloween ] runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on Lonely's PVE Playground | [ Halloween ]?

No gather rate appears in the name of Lonely's PVE Playground | [ Halloween ]. Groups top out at 8 players, the default for the game. no player-versus-player fighting: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Player counts

What is the population on Lonely's PVE Playground | [ Halloween ] at the moment?

1 of 75 slots are filled on Lonely's PVE Playground | [ Halloween ] right now. Seven days back gives an average of 1 players and a peak of 4. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 1 players on average.

Where does Lonely's PVE Playground | [ Halloween ] sit in the rankings?

Over the last seven days Lonely's PVE Playground | [ Halloween ] has logged enough player hours for #3,422, which puts it in the top 15% of ranked servers and at #566 in North America.

Wipe days

What is the wipe schedule on Lonely's PVE Playground | [ Halloween ]?

The wipe rhythm for Lonely's PVE Playground | [ Halloween ] is every 4 weeks on Thursday at 19:06 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 13 days 3 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Lonely's PVE Playground | [ Halloween ]?

6 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 29 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 5, it had fallen below half when it didn't hold.

Joining the server

How do I join Lonely's PVE Playground | [ Halloween ]?

In the Rust console (F1) type client.connect 66.51.99.66:28035. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/R8DXfV3aEY is where its website lives.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp75
Max players Slot count: 75.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.