Online NA 66.51.99.69:28060 checked 12m ago
2X- Dingo Rust - Weekly-Quads
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 66% of all ranked servers, top 79% in NA, and #596 of the quad servers (top 72%). Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 29 October, 18:12 UTCin 15h Every Thursday at 18:12 UTC · medium confidence
Coming wipes
- 15hThu 29 Oct, 18:12 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 14d 15hThu 12 Nov, 18:12 UTC
- 21d 15hThu 19 Nov, 18:12 UTC
- 28d 15hThu 26 Nov, 18:12 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 42d 15hThu 10 Dec, 18:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:12 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:12 UTC13d ago | 0 | – | 7 days | 0 |
| Thu 8 Oct, 18:12 UTC20d ago | 2 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 2 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is 2X- Dingo Rust - Weekly-Quads online, and how reliable is it?
Right now 2X- Dingo Rust - Weekly-Quads is online. The reported uptime puts the last restart at roughly 14 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 1 October 2026, Rust Player Stats saw it for the first time.
Does 2X- Dingo Rust - Weekly-Quads run smoothly?
The last 48 hours average out at 5 server fps; it never dropped below 5. Up to 88,704 entities sat in the world, buildings and deployables included. The memory ceiling was 2,479 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is 2X- Dingo Rust - Weekly-Quads on?
On Linux, 2X- Dingo Rust - Weekly-Quads runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is 2X- Dingo Rust - Weekly-Quads located?
2X- Dingo Rust - Weekly-Quads gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 66.51.99.69:28060.
Tags
What do the server tags on 2X- Dingo Rust - Weekly-Quads mean?
The game's server browser reads these tags from 2X- Dingo Rust - Weekly-Quads: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The cap is 100 slots; ts4 (Group limit): No more than 4 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include 2X- Dingo Rust - Weekly-Quads?
These Rust Player Stats lists take 2X- Dingo Rust - Weekly-Quads: 2x Rust servers, Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
Which map is running on 2X- Dingo Rust - Weekly-Quads?
Size 4,050, seed 784271294: that is the procedural map 2X- Dingo Rust - Weekly-Quads runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on 2X- Dingo Rust - Weekly-Quads?
2x gather is what 2X- Dingo Rust - Weekly-Quads runs, matching its name. The group cap is 4 players (quad). It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.
Population
How full is 2X- Dingo Rust - Weekly-Quads right now?
The board shows 2X- Dingo Rust - Weekly-Quads at 0 players, with 100 slots in total. The seven-day average sits at 0 players; the peak reached 1.
Where does 2X- Dingo Rust - Weekly-Quads sit in the rankings?
2X- Dingo Rust - Weekly-Quads sits at #14,674 for player hours in the past seven days — #1,472 in North America and inside the top 66% of every ranked server. The quad table places it at #596.
Wipe days
What is the wipe schedule on 2X- Dingo Rust - Weekly-Quads?
2X- Dingo Rust - Weekly-Quads follows a wipe rhythm of every Thursday at 18:12 UTC. On Thursday 29 October at 18:12 UTC, its next wipe is due. The world it runs now was made 6 days 8 hours ago. Its tags carry a weekly wipe schedule.
What does wipe day look like on 2X- Dingo Rust - Weekly-Quads?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 11 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2.5 when it didn't hold.
Joining the server
How do I join 2X- Dingo Rust - Weekly-Quads?
Console route: F1 in Rust, then client.connect 66.51.99.69:28060. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^w,^v,NA,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
mp100
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
