Rust Player Stats
Live UTC 38,590 playing

Online NA 66.51.99.75:28035 checked 13m ago

Dallas Rust Large | Biweekly

biweekly wipes vanillaoxidepremium
Players now1
Slots100
Full1%
7-day average0peak 3
Rank#4,255top 19% · #715 in NA
Last wipe13d agobiweekly schedule
Next wipe18hThu 29 Oct, 20:51 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps8
average over 48 hours; 60 or more is smooth
Standingtop 19%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

FitnessServer performance

01020304003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 20:51 UTCin 18h Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. 18hThu 29 Oct, 20:51 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 14d 18hThu 12 Nov, 20:51 UTC
  4. 28d 18hThu 26 Nov, 20:51 UTC
  5. 35d 16hThu 3 Dec, 19:00 UTCFW
  6. 42d 18hThu 10 Dec, 20:51 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:51 UTC13d ago 3 – running 0
Thu 1 Oct, 17:57 UTC FW27d ago 5 halved by day 5 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Dallas Rust Large | Biweekly online, and how reliable is it?

The lights are on at Dallas Rust Large | Biweekly: online as you read this. About 14 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 20 September 2026.

Does Dallas Rust Large | Biweekly run smoothly?

Averaging 8 server fps across the last 48 hours, it held a floor of 5. Its entity count reached 116,814: buildings, deployables and the rest of the world. Memory use reached 3,546 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Dallas Rust Large | Biweekly on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Dallas Rust Large | Biweekly. Steam updates your game for you, but the protocol has to match to join.

Where is Dallas Rust Large | Biweekly located?

Dallas Rust Large | Biweekly gives North America as its location, with the NA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 66.51.99.75:28035.

Server tags

What do the server tags on Dallas Rust Large | Biweekly mean?

Tags published by Dallas Rust Large | Biweekly and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^b (Biweekly): Wipes come fortnightly; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): North America is where the browser lists it; sc1 (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Dallas Rust Large | Biweekly?

The Rust Player Stats lists that include Dallas Rust Large | Biweekly are: Community servers, ranked live, North America Rust servers and Vanilla Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on Dallas Rust Large | Biweekly?

The procedural map on Dallas Rust Large | Biweekly is size 4,200, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Dallas Rust Large.

What are the rules and settings on Dallas Rust Large | Biweekly?

The name of Dallas Rust Large | Biweekly does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser lists it under Community. It runs plugins: Oxide. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Rust's premium status is required to join. Anti-cheat is on: VAC.

Live counts

How full is Dallas Rust Large | Biweekly right now?

1 of 100 slots are filled on Dallas Rust Large | Biweekly right now. The seven-day average sits at 0 players; the peak reached 3. It drew its biggest crowd of the last 48 hours at 01:00 UTC: 1 players on average.

Where does Dallas Rust Large | Biweekly sit in the rankings?

Dallas Rust Large | Biweekly sits at #4,255 for player hours in the past seven days — #715 in North America and inside the top 19% of every ranked server.

Wipe schedule

What is the wipe schedule on Dallas Rust Large | Biweekly?

The prediction follows its tag, because too few of Dallas Rust Large | Biweekly's wipes are on record to confirm its schedule. On Thursday 29 October at 20:51 UTC, its next wipe is due. The world it runs now was made 13 days 5 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Dallas Rust Large | Biweekly?

The average busiest point of its recent wipes was 4 players. The crowd reached its peak 3 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 5, it had fallen below half when it didn't hold.

Connect

How do I join Dallas Rust Large | Biweekly?

Console route: F1 in Rust, then client.connect 66.51.99.75:28035. Or use Launch Rust here, which opens Rust through Steam and connects you. Rust's premium status is required to join. https://discord.com/invite/4Hp3e9Hk7v is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,sc1,ts8,^o

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America North America is where the browser lists it.

Other

sc1
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.