Rust Player Stats
Live UTC 38,895 playing

Online 67.222.129.243:16400 checked 6m ago

Baby's First Rust Server

Players now0
Slots?
Full–
7-day average0peak –
Rank#15,339top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its unknown slots
Players now0
no slot count published
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps159
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:05 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Baby's First Rust Server online, and how reliable is it?

Online now, Baby's First Rust Server is up. Going by the uptime it reports, the last restart came about 14 days 10 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does Baby's First Rust Server run smoothly?

159 server fps on average over 48 hours, and never under 137. Up to 48,073 entities sat in the world, buildings and deployables included. 8,227 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Baby's First Rust Server on?

Linux carries Rust network protocol 2634 and build 167781 at Baby's First Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Baby's First Rust Server located?

Nothing on Baby's First Rust Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 67.222.129.243:16400.

Lists and filters

What do the server tags on Baby's First Rust Server mean?

gmrust (Game mode): Rust survival as standard; mp0 (Max players): The cap is 0 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags Baby's First Rust Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Baby's First Rust Server?

You will find Baby's First Rust Server on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on Baby's First Rust Server?

Size 3,000, seed 68877: that is the procedural map Baby's First Rust Server runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Baby's First Rust Server?

The name of Baby's First Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser lists it under Community. Anti-cheat is on: VAC.

Population

How full is Baby's First Rust Server right now?

Baby's First Rust Server shows 0 players on the board right now. Averaged out across the past week, the count is 0 players.

Where does Baby's First Rust Server sit in the rankings?

The last seven days put Baby's First Rust Server at #15,339 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on Baby's First Rust Server?

The rhythm of Baby's First Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 12 hours ago is when its current world was made.

What does wipe day look like on Baby's First Rust Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Baby's First Rust Server?

Console route: F1 in Rust, then client.connect 67.222.129.243:16400. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://hostari.com.

GlossaryServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival as standard.
mp0
Max players The cap is 0 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.