Rust Player Stats
Live UTC 35,972 playing

Online 69.10.49.122:28015 checked 7m ago

RL moved to 69.169.102.194:28095

monthly wipes moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,358top 69%
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps226
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 15h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:18 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RL moved to 69.169.102.194:28095 online, and how reliable is it?

The lights are on at RL moved to 69.169.102.194:28095: online as you read this. The reported uptime puts the last restart at roughly 1 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RL moved to 69.169.102.194:28095 run smoothly?

Averaging 226 server fps across the last 48 hours, it held a floor of 161. Its entity count reached 78,328: buildings, deployables and the rest of the world. 3,195 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is RL moved to 69.169.102.194:28095 on?

On Linux, RL moved to 69.169.102.194:28095 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is RL moved to 69.169.102.194:28095 located?

Nothing on RL moved to 69.169.102.194:28095 states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 69.10.49.122:28015.

Lists and filters

What do the server tags on RL moved to 69.169.102.194:28095 mean?

Tags published by RL moved to 69.169.102.194:28095 and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The cap is 100 slots; ts6 (Group limit): The team limit is 6; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs RL moved to 69.169.102.194:28095?

The same operator most likely runs 1 other server we track, since RL moved to 69.169.102.194:28095 carries a rustylabourers.com hostname too.

Which Rust Player Stats lists and filters include RL moved to 69.169.102.194:28095?

These Rust Player Stats lists take RL moved to 69.169.102.194:28095: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on RL moved to 69.169.102.194:28095?

RL moved to 69.169.102.194:28095 runs a game-generated procedural map: size 3,650, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on RL moved to 69.169.102.194:28095?

The name of RL moved to 69.169.102.194:28095 does not say what the gather rate is. A group holds 6 players at most. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.

Population

What is the population on RL moved to 69.169.102.194:28095 at the moment?

Out of 100 slots, 0 are taken on RL moved to 69.169.102.194:28095 at this moment. The seven-day average for this server is 0 players.

Where does RL moved to 69.169.102.194:28095 sit in the rankings?

Ranked #15,358 on seven-day player hours, RL moved to 69.169.102.194:28095 is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on RL moved to 69.169.102.194:28095?

With the force wipe, RL moved to 69.169.102.194:28095 wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 3 hours ago. Its tags carry a monthly wipe schedule.

What does wipe day look like on RL moved to 69.169.102.194:28095?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join RL moved to 69.169.102.194:28095?

In the Rust console (F1) type client.connect 69.10.49.122:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts6

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The cap is 100 slots.
ts6
Group limit The team limit is 6.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.