Rust Player Stats
Live UTC 60,429 playing

Online NA 69.10.61.11:28032 checked 9m ago

RustPlay Building And Base Defense Testing Server

moddedoxide
Players now0
Slots200
Full0%
7-day average1peak 7
Rank#2,675top 12% · #437 in NA
Last wipe27d agono schedule published
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak7
the fullest it got this week
48-hour peak5
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps250
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 20h The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustPlay Building And Base Defense Testing Server online, and how reliable is it?

Right now RustPlay Building And Base Defense Testing Server is online. The reported uptime puts the last restart at roughly 12 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RustPlay Building And Base Defense Testing Server run smoothly?

Averaging 250 server fps across the last 48 hours, it held a floor of 245. Its entity count reached 85,434: buildings, deployables and the rest of the world. 4,448 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RustPlay Building And Base Defense Testing Server on?

On Windows, RustPlay Building And Base Defense Testing Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is RustPlay Building And Base Defense Testing Server located?

Its NA tag places RustPlay Building And Base Defense Testing Server in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 69.10.61.11:28032.

Server tags

What do the server tags on RustPlay Building And Base Defense Testing Server mean?

The game's server browser reads these tags from RustPlay Building And Base Defense Testing Server: gmrust (Game mode): Rust survival as standard; mp200 (Max players): It holds 200 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^r (Roleplay): Roleplay is the format here; ^c (Creative): Creative sandbox: skip gathering and build whatever you want; ^k (Build server): Base design and practice are the focus; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustPlay Building And Base Defense Testing Server?

You will find RustPlay Building And Base Defense Testing Server on the following Rust Player Stats lists: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, live, Rust roleplay servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on RustPlay Building And Base Defense Testing Server?

RustPlay Building And Base Defense Testing Server runs a game-generated procedural map: size 4,500, seed 2147483633. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on RustPlay Building And Base Defense Testing Server?

The name of RustPlay Building And Base Defense Testing Server does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as build & creative, no gathering here, only sandbox building. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is RustPlay Building And Base Defense Testing Server right now?

The board shows RustPlay Building And Base Defense Testing Server at 0 players, with 200 slots in total. Seven days back gives an average of 1 players and a peak of 7. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 4 players.

Where does RustPlay Building And Base Defense Testing Server sit in the rankings?

Over the last seven days RustPlay Building And Base Defense Testing Server has logged enough player hours for #2,675, which puts it in the top 12% of ranked servers and at #437 in North America.

Wipe days

What is the wipe schedule on RustPlay Building And Base Defense Testing Server?

Once a month, RustPlay Building And Base Defense Testing Server wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 2 hours ago, its current world was made.

What does wipe day look like on RustPlay Building And Base Defense Testing Server?

At their busiest, its recent wipes drew 5 players on average. 23 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join RustPlay Building And Base Defense Testing Server?

In the Rust console (F1) type client.connect 69.10.61.11:28032. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://www.RustPlayServers.com is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^r,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players It holds 200 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay Roleplay is the format here.
^c
Creative Creative sandbox: skip gathering and build whatever you want.
^k
Build server Base design and practice are the focus.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.