Rust Player Stats
Live UTC 46,616 playing

Offline 71.193.134.10:28019 checked 12d ago

Rust Provider Runtime Test - Private LAN

Players now0
Slots2
Full0%
7-day average0peak –
Rank#15,128top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust Provider Runtime Test - Private LAN online, and how reliable is it?

Rust Provider Runtime Test - Private LAN sits offline; 12 days 11 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 16 October 2026.

Which Rust version is Rust Provider Runtime Test - Private LAN on?

Rust network protocol 2634 and build 167781 on Windows: that is the setup at Rust Provider Runtime Test - Private LAN. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Provider Runtime Test - Private LAN located?

No region is published by Rust Provider Runtime Test - Private LAN. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 71.193.134.10:28019.

Server tags

What do the server tags on Rust Provider Runtime Test - Private LAN mean?

gmrust (Game mode): Rust survival as standard; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set are the tags Rust Provider Runtime Test - Private LAN publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust Provider Runtime Test - Private LAN?

You will find Rust Provider Runtime Test - Private LAN on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Rust Provider Runtime Test - Private LAN?

The game generates the procedural map on Rust Provider Runtime Test - Private LAN.

What are the rules and settings on Rust Provider Runtime Test - Private LAN?

Nothing in the name of Rust Provider Runtime Test - Private LAN states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Population

How full is Rust Provider Runtime Test - Private LAN right now?

The board shows Rust Provider Runtime Test - Private LAN offline, last seen 12 days 11 hours ago.

Where does Rust Provider Runtime Test - Private LAN sit in the rankings?

The last seven days put Rust Provider Runtime Test - Private LAN at #15,128 on player hours: top 70% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Provider Runtime Test - Private LAN?

The rhythm of Rust Provider Runtime Test - Private LAN's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 13 days 6 hours ago.

Joining the server

How do I join Rust Provider Runtime Test - Private LAN?

In the Rust console (F1) type client.connect 71.193.134.10:28019. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival as standard.
mp2
Max players Slot count: 2.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.