Online 72.208.115.154:20015 checked 9m ago
Hell Yeah PVE+
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 17h The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Hell Yeah PVE+ online, and how reliable is it?
Right now Hell Yeah PVE+ is online. The reported uptime puts the last restart at roughly 34 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does Hell Yeah PVE+ run smoothly?
The last 48 hours average out at 97 server fps; it never dropped below 52. Buildings, deployables and everything else in the world pushed the entity count to 143,770. 5,183 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Hell Yeah PVE+ on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Hell Yeah PVE+. Steam updates your game for you, but the protocol has to match to join.
Where is Hell Yeah PVE+ located?
No region is published by Hell Yeah PVE+. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 72.208.115.154:20015 is the address.
Tags
What do the server tags on Hell Yeah PVE+ mean?
gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts100 (Group limit): Teams cap at 100; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Hell Yeah PVE+ publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Hell Yeah PVE+?
You will find Hell Yeah PVE+ on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on Hell Yeah PVE+?
Size 4,500, seed 696969: that is the procedural map Hell Yeah PVE+ runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Hell Yeah PVE+?
No gather rate appears in the name of Hell Yeah PVE+. You can group up to 100 players. survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.
Player counts
What is the population on Hell Yeah PVE+ at the moment?
Out of 100 slots, 0 are taken on Hell Yeah PVE+ at this moment. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 02:00 UTC, averaging 2 players.
Where does Hell Yeah PVE+ sit in the rankings?
The last seven days put Hell Yeah PVE+ at #7,046 on player hours: top 32% of all ranked servers.
Wipe schedule
What is the wipe schedule on Hell Yeah PVE+?
Once a month, Hell Yeah PVE+ wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 7 hours ago, its current world was made. Its tags carry a monthly wipe schedule.
What does wipe day look like on Hell Yeah PVE+?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Hell Yeah PVE+?
In the Rust console (F1) type client.connect 72.208.115.154:20015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts100,^o^z
Game
gmrust
mp100
ts100
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
