Rust Player Stats
Live UTC 60,429 playing

Online NA 72.34.60.40:29420 checked 6m ago

[US] Plunder Naval Rust Server | 10/24

weekly wipes moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#14,623top 66% · #1469 in NA
Last wipe21h agoweekly schedule
Next wipe6d 2hWed 4 Nov, 00:46 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps172
average over 48 hours; 60 or more is smooth
Standingtop 66%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0021:00Wiped Wed 28 Oct, 00:46 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
010020030040023:0008:0017:0002:0011:0021:00Wiped Wed 28 Oct, 00:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep28 Sep5 Oct11 Oct18 Oct28 Oct

Top 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeWednesday 4 November, 00:46 UTCin 6d 2h Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 6d 2hWed 4 Nov, 00:46 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 13d 2hWed 11 Nov, 00:46 UTC
  4. 20d 2hWed 18 Nov, 00:46 UTC
  5. 27d 2hWed 25 Nov, 00:46 UTC
  6. 34d 2hWed 2 Dec, 00:46 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 41d 2hWed 9 Dec, 00:46 UTC

The first 48 hours of its last wipes

Sun 25 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:46 UTC21h ago – – running 0
Sun 25 Oct, 01:33 UTC3d ago 0 – 3 days 0
Sat 10 Oct, 22:34 UTC17d ago 0 – 14.1 days 0
Fri 2 Oct, 22:19 UTC26d ago 1 halved by day 1 8 days 0
Fri 25 Sep, 21:59 UTC33d ago 6 halved by day 2 7 days 1
Thu 24 Sep, 06:06 UTC34d ago 6 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [US] Plunder Naval Rust Server | 10/24 online, and how reliable is it?

Online now, [US] Plunder Naval Rust Server | 10/24 is up. Going by the uptime it reports, the last restart came about 20 hours ago. 42% of the time over the last 7 full days, which is 71 of 168 hours up. The first record Rust Player Stats has of it is 22 September 2026.

Does [US] Plunder Naval Rust Server | 10/24 run smoothly?

172 server fps on average over 48 hours, and never under 145. Buildings, deployables and everything else in the world pushed the entity count to 39,075. The memory ceiling was 3,912 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] Plunder Naval Rust Server | 10/24 on?

On Windows, [US] Plunder Naval Rust Server | 10/24 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [US] Plunder Naval Rust Server | 10/24 located?

[US] Plunder Naval Rust Server | 10/24 gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 72.34.60.40:29420.

Server tags

What do the server tags on [US] Plunder Naval Rust Server | 10/24 mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America are the tags [US] Plunder Naval Rust Server | 10/24 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [US] Plunder Naval Rust Server | 10/24?

You will find [US] Plunder Naval Rust Server | 10/24 on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on [US] Plunder Naval Rust Server | 10/24?

[US] Plunder Naval Rust Server | 10/24 runs a game-generated procedural map: size 4,500, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on [US] Plunder Naval Rust Server | 10/24?

Nothing in the name of [US] Plunder Naval Rust Server | 10/24 states a gather rate. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is [US] Plunder Naval Rust Server | 10/24 right now?

The board shows [US] Plunder Naval Rust Server | 10/24 at 0 players, with 100 slots in total. Averaged across seven days: 0 players. The high point: 1. Peak traffic in the last 48 hours landed at 01:00 UTC, averaging 0 players.

Where does [US] Plunder Naval Rust Server | 10/24 sit in the rankings?

Over the last seven days [US] Plunder Naval Rust Server | 10/24 has logged enough player hours for #14,623, which puts it in the top 66% of ranked servers and at #1,469 in North America.

Wipe schedule

What is the wipe schedule on [US] Plunder Naval Rust Server | 10/24?

The prediction follows its tag, because too few of [US] Plunder Naval Rust Server | 10/24's wipes are on record to confirm its schedule. Wednesday 4 November at 00:46 UTC is when its next wipe is due. The world it runs now was made 21 hours ago. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on [US] Plunder Naval Rust Server | 10/24?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1.5 when it didn't hold.

How to join

How do I join [US] Plunder Naval Rust Server | 10/24?

Press F1 in Rust, bring up the console and enter client.connect 72.34.60.40:29420. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/29jEng55cr is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.