Rust Player Stats
Live UTC 33,807 playing

Online 72.48.113.139:28015 checked 7m ago

RustyWageSlaves 2x Quads Offline Protection

2x monthly wipes moddedcarbon
Players now0
Slots300
Full0%
7-day average0peak 1
Rank#7,262top 33%
Last wipe25d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 300 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps110
average over 48 hours; 60 or more is smooth
Standingtop 33%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 13h The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:36 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustyWageSlaves 2x Quads Offline Protection online, and how reliable is it?

The lights are on at RustyWageSlaves 2x Quads Offline Protection: online as you read this. About 5 hours ago is when it restarted, judging by its reported uptime. 155 of 168 hours were up over the last 7 full days, 92% of the time. On 2 October 2026, Rust Player Stats saw it for the first time.

Does RustyWageSlaves 2x Quads Offline Protection run smoothly?

110 server fps on average over 48 hours, and never under 77. Its entity count reached 89,378: buildings, deployables and the rest of the world. The memory ceiling was 2,881 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustyWageSlaves 2x Quads Offline Protection on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at RustyWageSlaves 2x Quads Offline Protection. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustyWageSlaves 2x Quads Offline Protection located?

There is no region published on RustyWageSlaves 2x Quads Offline Protection. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 72.48.113.139:28015 is the address.

Lists and filters

What do the server tags on RustyWageSlaves 2x Quads Offline Protection mean?

The game's server browser reads these tags from RustyWageSlaves 2x Quads Offline Protection: gmvanilla (Game mode): Survival, vanilla style; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs RustyWageSlaves 2x Quads Offline Protection?

The rustywageslaves.com hostname on RustyWageSlaves 2x Quads Offline Protection is unique among the servers we track.

Which Rust Player Stats lists and filters include RustyWageSlaves 2x Quads Offline Protection?

You will find RustyWageSlaves 2x Quads Offline Protection on the following Rust Player Stats lists: 2x Rust servers and Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Server rules

Which map is running on RustyWageSlaves 2x Quads Offline Protection?

RustyWageSlaves 2x Quads Offline Protection runs a game-generated procedural map: size 3,700, seed 585335201. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RustyWageSlaves 2x Quads Offline Protection?

Gather rate for RustyWageSlaves 2x Quads Offline Protection is 2x, straight from its name. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. Anti-cheat is on: VAC.

Live counts

What is the population on RustyWageSlaves 2x Quads Offline Protection at the moment?

The board shows RustyWageSlaves 2x Quads Offline Protection at 0 players, with 300 slots in total. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 21:00 UTC: 1 players on average.

Where does RustyWageSlaves 2x Quads Offline Protection sit in the rankings?

Player hours over seven days place RustyWageSlaves 2x Quads Offline Protection at #7,262, among the top 33% of ranked servers.

Wipe schedule

What is the wipe schedule on RustyWageSlaves 2x Quads Offline Protection?

The force wipe is the only wipe for RustyWageSlaves 2x Quads Offline Protection, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 25 days 13 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on RustyWageSlaves 2x Quads Offline Protection?

At their busiest, its recent wipes drew 1 players on average. 11 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join RustyWageSlaves 2x Quads Offline Protection?

Console route: F1 in Rust, then client.connect 72.48.113.139:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp300
Max players It holds 300 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.