Rust Player Stats
Live UTC 66,925 playing

Online NA 72.73.28.150:28030 checked 8m ago

Nuclear US - Vanilla | BiWeekly

biweekly wipes vanillacarbon
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#7,654top 34% · #1135 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps45
average over 48 hours; 60 or more is smooth
Standingtop 34%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 6h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 14d 5hThu 12 Nov, 17:53 UTC
  3. 35d 6hThu 3 Dec, 19:00 UTCFW
  4. 42d 5hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Nuclear US - Vanilla | BiWeekly online, and how reliable is it?

Right now Nuclear US - Vanilla | BiWeekly is online. The reported uptime puts the last restart at roughly 3 days 13 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does Nuclear US - Vanilla | BiWeekly run smoothly?

The last 48 hours average out at 45 server fps; it never dropped below 41. Up to 76,100 entities sat in the world, buildings and deployables included. The memory ceiling was 3,439 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Nuclear US - Vanilla | BiWeekly on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Nuclear US - Vanilla | BiWeekly. To get in, your game needs the same protocol; Steam handles the update.

Where is Nuclear US - Vanilla | BiWeekly located?

The NA tag on Nuclear US - Vanilla | BiWeekly puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 72.73.28.150:28030 is the address.

Tags

What do the server tags on Nuclear US - Vanilla | BiWeekly mean?

Tags published by Nuclear US - Vanilla | BiWeekly and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^y (Carbon): It uses Carbon for plugins; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs Nuclear US - Vanilla | BiWeekly?

A single operator most likely stands behind Nuclear US - Vanilla | BiWeekly and the 3 other servers we track with the same nucleargaming.io hostname.

Which Rust Player Stats lists and filters include Nuclear US - Vanilla | BiWeekly?

You will find Nuclear US - Vanilla | BiWeekly on the following Rust Player Stats lists: Community servers, ranked live, North America Rust servers and Vanilla Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Nuclear US - Vanilla | BiWeekly?

The procedural map on Nuclear US - Vanilla | BiWeekly is size 3,500, generated by the game from seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Nuclear Map Generation.

What are the rules and settings on Nuclear US - Vanilla | BiWeekly?

No gather rate appears in the name of Nuclear US - Vanilla | BiWeekly. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. You will find it listed as Community. It runs plugins: Carbon. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

How full is Nuclear US - Vanilla | BiWeekly right now?

0 of 50 slots are filled on Nuclear US - Vanilla | BiWeekly right now. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.

Where does Nuclear US - Vanilla | BiWeekly sit in the rankings?

Over the last seven days Nuclear US - Vanilla | BiWeekly has logged enough player hours for #7,654, which puts it in the top 34% of ranked servers and at #1,135 in North America.

Wipe days

What is the wipe schedule on Nuclear US - Vanilla | BiWeekly?

The wipe rhythm for Nuclear US - Vanilla | BiWeekly is every 4 weeks on Thursday at 17:53 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 13 days 18 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Nuclear US - Vanilla | BiWeekly?

At their busiest, its recent wipes drew 3 players on average. 34 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 6, it had fallen below half when it didn't hold.

How to join

How do I join Nuclear US - Vanilla | BiWeekly?

Console route: F1 in Rust, then client.connect 72.73.28.150:28030. Or use Launch Rust here, which opens Rust through Steam and connects you. https://nuclearrust.net is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^y
Carbon It uses Carbon for plugins.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.