Rust Player Stats
Live UTC 86,398 playing

Online 74.208.23.165:28045 checked 13m ago

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

10x monthly wipes moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#7,537top 34%
Last wipe26d agomonthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps14
average over 48 hours; 60 or more is smooth
Standingtop 34%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 2h The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] online, and how reliable is it?

Online now, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is up. About 4 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] run smoothly?

The last 48 hours average out at 14 server fps; it never dropped below 10. Up to 152,611 entities sat in the world, buildings and deployables included. Memory use reached 4,366 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] on?

Windows carries Rust network protocol 2635 and build 168909 at [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] located?

No region tag comes from [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], but the name points to North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 74.208.23.165:28045.

Tags

What do the server tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

These Rust Player Stats lists take [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: 10x Rust servers, live, Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Map and rules

Which map is running on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Size 4,500, seed 1337: that is the procedural map [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

10x gather is what [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs, matching its name. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at the moment?

Out of 100 slots, 0 are taken on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at this moment. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 22:00 UTC: 1 players on average.

Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] sit in the rankings?

Player hours over seven days place [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] at #7,537, among the top 34% of ranked servers.

Wipe schedule

What is the wipe schedule on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

With the force wipe, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days 22 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The average busiest point of its recent wipes was 3 players. The crowd reached its peak 8 hours after the latest wipe.

Joining the server

How do I join [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Press F1 in Rust, bring up the console and enter client.connect 74.208.23.165:28045. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://web.fluxer.app/invite/LTRumBFX.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.