Rust Player Stats
Live UTC 41,069 playing

Online NA 74.91.119.65:28015 checked 10m ago

RustyNation.net - Classic Rust

teams off weekly wipes moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,349top 69% · #1520 in NA
Last wipe5d agoweekly schedule
Next wipe1d 2hFri 30 Oct, 04:32 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

FitnessServer performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 04:32 UTCin 1d 2h Its weekly schedule tag · low confidence

usual gap6.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 2hFri 30 Oct, 04:32 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 8d 2hFri 6 Nov, 04:32 UTC
  4. 15d 2hFri 13 Nov, 04:32 UTC
  5. 22d 2hFri 20 Nov, 04:32 UTC
  6. 29d 2hFri 27 Nov, 04:32 UTC
  7. 35d 17hThu 3 Dec, 19:00 UTCFW
  8. 36d 2hFri 4 Dec, 04:32 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:32 UTC5d ago 0 – running 0
Fri 9 Oct, 17:37 UTC19d ago 1 halved by day 1 13.5 days 1
Fri 2 Oct, 21:43 UTC26d ago 0 – 6.8 days 0
Mon 21 Sep, 17:50 UTC37d ago 1 halved by day 1 11.2 days 0
Mon 21 Sep, 03:53 UTC37d ago 1 – 0.6 days 0
Sat 19 Sep, 15:58 UTC39d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RustyNation.net - Classic Rust online, and how reliable is it?

The lights are on at RustyNation.net - Classic Rust: online as you read this. About 14 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 19 September 2026.

Does RustyNation.net - Classic Rust run smoothly?

The last 48 hours average out at 60 server fps; it never dropped below 57. Up to 78,952 entities sat in the world, buildings and deployables included. The memory ceiling was 2,888 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustyNation.net - Classic Rust on?

On Linux, RustyNation.net - Classic Rust runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is RustyNation.net - Classic Rust located?

The NA tag on RustyNation.net - Classic Rust puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 74.91.119.65:28015.

Server tags

What do the server tags on RustyNation.net - Classic Rust mean?

The game's server browser reads these tags from RustyNation.net - Classic Rust: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The cap is 100 slots; ts0 (Group limit): No teams here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins; NA (North America): In the server browser it sits under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RustyNation.net - Classic Rust?

These Rust Player Stats lists take RustyNation.net - Classic Rust: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last week.

Rules and settings

Which map is running on RustyNation.net - Classic Rust?

Size 4,000, seed 1337: that is the procedural map RustyNation.net - Classic Rust runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on RustyNation.net - Classic Rust?

No gather rate appears in the name of RustyNation.net - Classic Rust. It publishes no limit on groups. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is RustyNation.net - Classic Rust right now?

0 of 100 slots are filled on RustyNation.net - Classic Rust right now. The seven-day average for this server is 0 players.

Where does RustyNation.net - Classic Rust sit in the rankings?

RustyNation.net - Classic Rust sits at #15,349 for player hours in the past seven days — #1,520 in North America and inside the top 69% of every ranked server.

Wipe days

What is the wipe schedule on RustyNation.net - Classic Rust?

The prediction follows its tag, because too few of RustyNation.net - Classic Rust's wipes are on record to confirm its schedule. Due on Friday 30 October at 04:32 UTC is its next wipe. The world it runs now was made 5 days 21 hours ago. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on RustyNation.net - Classic Rust?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.

How to join

How do I join RustyNation.net - Classic Rust?

Press F1 in Rust, bring up the console and enter client.connect 74.91.119.65:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://rustynation.net/.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts0

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The cap is 100 slots.
ts0
Group limit No teams here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.