Online NA 74.91.127.81:35215 checked 7m ago
{TNT}SQUADs - Rusty but not old
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is {TNT}SQUADs - Rusty but not old online, and how reliable is it?
Right now {TNT}SQUADs - Rusty but not old is online. Going by the uptime it reports, the last restart came about 5 days 19 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does {TNT}SQUADs - Rusty but not old run smoothly?
The last 48 hours average out at 121 server fps; it never dropped below 92. Buildings, deployables and everything else in the world pushed the entity count to 56,709. 3,168 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is {TNT}SQUADs - Rusty but not old on?
Rust network protocol 2633 and build 165217 on Linux: that is the setup at {TNT}SQUADs - Rusty but not old. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is {TNT}SQUADs - Rusty but not old located?
{TNT}SQUADs - Rusty but not old gives North America as its location, with the NA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 74.91.127.81:35215.
Server tags
What do the server tags on {TNT}SQUADs - Rusty but not old mean?
gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): No player fights: the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it sits under North America are the tags {TNT}SQUADs - Rusty but not old publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include {TNT}SQUADs - Rusty but not old?
These Rust Player Stats lists take {TNT}SQUADs - Rusty but not old: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is running on {TNT}SQUADs - Rusty but not old?
The procedural map on {TNT}SQUADs - Rusty but not old is size 3,100, generated by the game from seed 1145457653. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on {TNT}SQUADs - Rusty but not old?
Nothing in the name of {TNT}SQUADs - Rusty but not old states a gather rate. Up to 8 players to a group, which is the default. It plays as pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on {TNT}SQUADs - Rusty but not old at the moment?
The board shows {TNT}SQUADs - Rusty but not old at 0 players, with 10 slots in total. The seven-day average for this server is 0 players.
Where does {TNT}SQUADs - Rusty but not old sit in the rankings?
Over the last seven days {TNT}SQUADs - Rusty but not old has logged enough player hours for #15,339, which puts it in the top 69% of ranked servers and at #1,509 in North America.
Wipe timing
What is the wipe schedule on {TNT}SQUADs - Rusty but not old?
The rhythm of {TNT}SQUADs - Rusty but not old's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 53 days 20 hours ago, its current world was made.
Joining the server
How do I join {TNT}SQUADs - Rusty but not old?
In the Rust console (F1) type client.connect 74.91.127.81:35215. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^z,^y,^v,NA,^p,gmvanilla,cs165217,ts8
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.