Offline 75.154.161.94:28015 checked 12h ago
[QC] WILL 2026 PVE
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:17 UTC1d ago | – | – | running | 0 |
| Thu 1 Oct, 19:51 UTC FW27d ago | 2 | halved by day 11 | 26 days | 0 |
| Tue 29 Sep, 23:14 UTC29d ago | 2 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is [QC] WILL 2026 PVE online, and how reliable is it?
Down at the moment, [QC] WILL 2026 PVE was last seen 12 hours ago. The reported uptime puts the last restart at roughly 27 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does [QC] WILL 2026 PVE run smoothly?
106 server fps on average over 48 hours, and never under 16. Its entity count reached 151,452: buildings, deployables and the rest of the world. Memory use reached 4,681 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is [QC] WILL 2026 PVE on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at [QC] WILL 2026 PVE. To get in, your game needs the same protocol; Steam handles the update.
Where is [QC] WILL 2026 PVE located?
There is no region published on [QC] WILL 2026 PVE. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 75.154.161.94:28015.
Server tags
What do the server tags on [QC] WILL 2026 PVE mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags [QC] WILL 2026 PVE publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [QC] WILL 2026 PVE?
You will find [QC] WILL 2026 PVE on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which map is running on [QC] WILL 2026 PVE?
The procedural map on [QC] WILL 2026 PVE is size 5,000, generated by the game from seed 753808557. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.
What are the rules and settings on [QC] WILL 2026 PVE?
Nothing in the name of [QC] WILL 2026 PVE states a gather rate. The cap is 8 players per group, the game's default. no player-versus-player fighting: that is the pve game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is [QC] WILL 2026 PVE right now?
Down at the moment, [QC] WILL 2026 PVE was last seen 12 hours ago. The seven-day average sits at 0 players; the peak reached 2. It drew its biggest crowd of the last 48 hours at 23:00 UTC: 1 players on average.
Where does [QC] WILL 2026 PVE sit in the rankings?
The last seven days put [QC] WILL 2026 PVE at #6,359 on player hours: top 28% of all ranked servers.
Wipe timing
What is the wipe schedule on [QC] WILL 2026 PVE?
There is no next wipe to predict for [QC] WILL 2026 PVE, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 hours ago.
What does wipe day look like on [QC] WILL 2026 PVE?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 4 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 11, it had fallen below half when it didn't hold.
Joining the server
How do I join [QC] WILL 2026 PVE?
Press F1 in Rust, bring up the console and enter client.connect 75.154.161.94:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.