Rust Player Stats
Live UTC 53,688 playing

Offline 75.71.27.58:28015 checked 1d ago

EKARD's Private Lab

Players now1
Slots10
Full10%
7-day average1peak 1
Rank#7,114top 32%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list9 of 48 hours
hours it answered in the last two days
Standingtop 32%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0002:0003:0006:0007:0009:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 06:48 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is EKARD's Private Lab online, and how reliable is it?

Down at the moment, EKARD's Private Lab was last seen 24 hours ago. 21 of 168 hours were up over the last 7 full days, 12% of the time. The first record Rust Player Stats has of it is 19 October 2026.

Which Rust version is EKARD's Private Lab on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at EKARD's Private Lab. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is EKARD's Private Lab located?

There is no region published on EKARD's Private Lab. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 75.71.27.58:28015.

Server tags

What do the server tags on EKARD's Private Lab mean?

The game's server browser reads these tags from EKARD's Private Lab: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include EKARD's Private Lab?

You will find EKARD's Private Lab on the following Rust Player Stats lists: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on EKARD's Private Lab?

A procedural map, generated by the game, is what EKARD's Private Lab runs.

What are the rules and settings on EKARD's Private Lab?

Nothing in the name of EKARD's Private Lab states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Community is its server browser category. Anti-cheat is on: VAC.

Live counts

What is the population on EKARD's Private Lab at the moment?

Last seen 24 hours ago, EKARD's Private Lab is offline right now. The seven-day average sits at 1 players; the peak reached 1. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 1 players.

Where does EKARD's Private Lab sit in the rankings?

Player hours over seven days place EKARD's Private Lab at #7,114, among the top 32% of ranked servers.

Wipe schedule

What is the wipe schedule on EKARD's Private Lab?

To tell its rhythm, more of EKARD's Private Lab's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 3 hours ago, its current world was made.

What does wipe day look like on EKARD's Private Lab?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 1 hours after the latest wipe.

How to join

How do I join EKARD's Private Lab?

Console route: F1 in Rust, then client.connect 75.71.27.58:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.