Rust Player Stats
Live UTC 55,754 playing

Online EU 76.13.46.25:28115 checked 10m ago

HUMANLINK x2 | FR | Familial

2x trio monthly wipes moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,338top 69% · #2562 in EU
Last wipe49d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps17
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

FitnessServer performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 7d 8h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is HUMANLINK x2 | FR | Familial online, and how reliable is it?

The lights are on at HUMANLINK x2 | FR | Familial: online as you read this. The reported uptime puts the last restart at roughly 5 days 2 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does HUMANLINK x2 | FR | Familial run smoothly?

17 server fps on average over 48 hours, and never under 2. Buildings, deployables and everything else in the world pushed the entity count to 31,863. 2,028 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is HUMANLINK x2 | FR | Familial on?

On Linux, HUMANLINK x2 | FR | Familial runs Rust network protocol 2633 and build 163493. Steam updates your game for you, but the protocol has to match to join.

Where is HUMANLINK x2 | FR | Familial located?

HUMANLINK x2 | FR | Familial gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 76.13.46.25:28115 is the address.

Tags

What do the server tags on HUMANLINK x2 | FR | Familial mean?

Tags published by HUMANLINK x2 | FR | Familial and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts3 (Group limit): Teams cap at 3; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): Europe is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include HUMANLINK x2 | FR | Familial?

You will find HUMANLINK x2 | FR | Familial on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.

Rules and settings

Which map is running on HUMANLINK x2 | FR | Familial?

The procedural map on HUMANLINK x2 | FR | Familial is size 2,500, generated by the game from seed 1699737463. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on HUMANLINK x2 | FR | Familial?

2x gather is what HUMANLINK x2 | FR | Familial runs, matching its name. trio: groups top out at 3 players. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on HUMANLINK x2 | FR | Familial at the moment?

Out of 10 slots, 0 are taken on HUMANLINK x2 | FR | Familial at this moment. The seven-day average for this server is 0 players.

Where does HUMANLINK x2 | FR | Familial sit in the rankings?

Over the last seven days HUMANLINK x2 | FR | Familial has logged enough player hours for #15,338, which puts it in the top 69% of ranked servers and at #2,562 in Europe. It is #520 among trio servers.

Wipe days

What is the wipe schedule on HUMANLINK x2 | FR | Familial?

The estimate for HUMANLINK x2 | FR | Familial's next wipe comes from the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 49 days 14 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

Connect

How do I join HUMANLINK x2 | FR | Familial?

Console route: F1 in Rust, then client.connect 76.13.46.25:28115. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,^m,EU,gmrust,cs163493,ts3,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players Slot count: 10.
ts3
Group limit Teams cap at 3.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs163493
Build Build number: 163493.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.