Online EU 76.13.46.25:28115 checked 10m ago
HUMANLINK x2 | FR | Familial
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 7d 8h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is HUMANLINK x2 | FR | Familial online, and how reliable is it?
The lights are on at HUMANLINK x2 | FR | Familial: online as you read this. The reported uptime puts the last restart at roughly 5 days 2 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Does HUMANLINK x2 | FR | Familial run smoothly?
17 server fps on average over 48 hours, and never under 2. Buildings, deployables and everything else in the world pushed the entity count to 31,863. 2,028 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is HUMANLINK x2 | FR | Familial on?
On Linux, HUMANLINK x2 | FR | Familial runs Rust network protocol 2633 and build 163493. Steam updates your game for you, but the protocol has to match to join.
Where is HUMANLINK x2 | FR | Familial located?
HUMANLINK x2 | FR | Familial gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 76.13.46.25:28115 is the address.
Tags
What do the server tags on HUMANLINK x2 | FR | Familial mean?
Tags published by HUMANLINK x2 | FR | Familial and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): Slot count: 10; ts3 (Group limit): Teams cap at 3; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): Europe is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include HUMANLINK x2 | FR | Familial?
You will find HUMANLINK x2 | FR | Familial on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
Which map is running on HUMANLINK x2 | FR | Familial?
The procedural map on HUMANLINK x2 | FR | Familial is size 2,500, generated by the game from seed 1699737463. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on HUMANLINK x2 | FR | Familial?
2x gather is what HUMANLINK x2 | FR | Familial runs, matching its name. trio: groups top out at 3 players. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on HUMANLINK x2 | FR | Familial at the moment?
Out of 10 slots, 0 are taken on HUMANLINK x2 | FR | Familial at this moment. The seven-day average for this server is 0 players.
Where does HUMANLINK x2 | FR | Familial sit in the rankings?
Over the last seven days HUMANLINK x2 | FR | Familial has logged enough player hours for #15,338, which puts it in the top 69% of ranked servers and at #2,562 in Europe. It is #520 among trio servers.
Wipe days
What is the wipe schedule on HUMANLINK x2 | FR | Familial?
The estimate for HUMANLINK x2 | FR | Familial's next wipe comes from the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 49 days 14 hours ago is when its current world was made. The wipe schedule in its tags is monthly.
Connect
How do I join HUMANLINK x2 | FR | Familial?
Console route: F1 in Rust, then client.connect 76.13.46.25:28115. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2633,^m,EU,gmrust,cs163493,ts3,^o^z
Game
gmrust
mp10
ts3
v2633
cs163493
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.