Online 76.133.206.131:28015 checked 10m ago
Cyclops Monthly Server {US}
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Cyclops Monthly Server {US} online, and how reliable is it?
Online now, Cyclops Monthly Server {US} is up. About 12 hours ago is when it restarted, judging by its reported uptime. 98% of the time over the last 7 full days, which is 164 of 168 hours up. The first record Rust Player Stats has of it is 15 October 2026.
Does Cyclops Monthly Server {US} run smoothly?
62 server fps on average over 48 hours, and never under 22. Buildings, deployables and everything else in the world pushed the entity count to 229,455. The memory ceiling was 6,369 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Cyclops Monthly Server {US} on?
Windows carries Rust network protocol 2635 and build 168909 at Cyclops Monthly Server {US}. Steam updates your game for you, but the protocol has to match to join.
Where is Cyclops Monthly Server {US} located?
No region tag comes from Cyclops Monthly Server {US}, but the name points to North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 76.133.206.131:28015 is the address.
Server tags
What do the server tags on Cyclops Monthly Server {US} mean?
Tags published by Cyclops Monthly Server {US} and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Cyclops Monthly Server {US}?
You will find Cyclops Monthly Server {US} on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which map is running on Cyclops Monthly Server {US}?
The procedural map on Cyclops Monthly Server {US} is size 4,250, generated by the game from seed 481893192. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Cyclops Monthly Server {US}?
No gather rate appears in the name of Cyclops Monthly Server {US}. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.
Population
How full is Cyclops Monthly Server {US} right now?
0 of 50 slots are filled on Cyclops Monthly Server {US} right now. The seven-day average sits at 1 players; the peak reached 2. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 2 players.
Where does Cyclops Monthly Server {US} sit in the rankings?
Ranked #3,202 on seven-day player hours, Cyclops Monthly Server {US} is in the top 14% of all ranked servers.
Wipe days
What is the wipe schedule on Cyclops Monthly Server {US}?
To tell its rhythm, more of Cyclops Monthly Server {US}'s wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 27 days 10 hours ago, its current world was made.
Connect
How do I join Cyclops Monthly Server {US}?
Console route: F1 in Rust, then client.connect 76.133.206.131:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
