Online 76.26.69.18:28025 checked 11m ago
Atlantis 2.0 (US-East, Testing)
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:52 UTC20d ago | 0 | – | running | 0 |
| Mon 14 Sep, 23:46 UTC44d ago | 0 | – | 24 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Atlantis 2.0 (US-East, Testing) online, and how reliable is it?
Right now Atlantis 2.0 (US-East, Testing) is online. Going by the uptime it reports, the last restart came about 15 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does Atlantis 2.0 (US-East, Testing) run smoothly?
221 server fps on average over 48 hours, and never under 173. Buildings, deployables and everything else in the world pushed the entity count to 46,129. 3,866 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Atlantis 2.0 (US-East, Testing) on?
Linux carries Rust network protocol 2635 and build 168909 at Atlantis 2.0 (US-East, Testing). To get in, your game needs the same protocol; Steam handles the update.
Where is Atlantis 2.0 (US-East, Testing) located?
Nothing in the tags places Atlantis 2.0 (US-East, Testing), but its name points to North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 76.26.69.18:28025.
Tags
What do the server tags on Atlantis 2.0 (US-East, Testing) mean?
gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Atlantis 2.0 (US-East, Testing) publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Atlantis 2.0 (US-East, Testing)?
These Rust Player Stats lists take Atlantis 2.0 (US-East, Testing): Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on Atlantis 2.0 (US-East, Testing)?
Size 3,000, seed 6645: that is the procedural map Atlantis 2.0 (US-East, Testing) runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Atlantis 2.0 (US-East, Testing)?
Nothing in the name of Atlantis 2.0 (US-East, Testing) states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.
Population
What is the population on Atlantis 2.0 (US-East, Testing) at the moment?
Out of 5 slots, 0 are taken on Atlantis 2.0 (US-East, Testing) at this moment. The seven-day average for this server is 0 players.
Where does Atlantis 2.0 (US-East, Testing) sit in the rankings?
Ranked #15,335 on seven-day player hours, Atlantis 2.0 (US-East, Testing) is in the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on Atlantis 2.0 (US-East, Testing)?
The record holds too few of Atlantis 2.0 (US-East, Testing)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 20 days 13 hours ago.
What does wipe day look like on Atlantis 2.0 (US-East, Testing)?
0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Atlantis 2.0 (US-East, Testing)?
Console route: F1 in Rust, then client.connect 76.26.69.18:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.