Rust Player Stats
Live UTC 75,694 playing

Online 76.26.69.18:28025 checked 11m ago

Atlantis 2.0 (US-East, Testing)

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak –
Rank#15,335top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps221
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:52 UTC20d ago 0 – running 0
Mon 14 Sep, 23:46 UTC44d ago 0 – 24 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Atlantis 2.0 (US-East, Testing) online, and how reliable is it?

Right now Atlantis 2.0 (US-East, Testing) is online. Going by the uptime it reports, the last restart came about 15 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Atlantis 2.0 (US-East, Testing) run smoothly?

221 server fps on average over 48 hours, and never under 173. Buildings, deployables and everything else in the world pushed the entity count to 46,129. 3,866 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Atlantis 2.0 (US-East, Testing) on?

Linux carries Rust network protocol 2635 and build 168909 at Atlantis 2.0 (US-East, Testing). To get in, your game needs the same protocol; Steam handles the update.

Where is Atlantis 2.0 (US-East, Testing) located?

Nothing in the tags places Atlantis 2.0 (US-East, Testing), but its name points to North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 76.26.69.18:28025.

Tags

What do the server tags on Atlantis 2.0 (US-East, Testing) mean?

gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Atlantis 2.0 (US-East, Testing) publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Atlantis 2.0 (US-East, Testing)?

These Rust Player Stats lists take Atlantis 2.0 (US-East, Testing): Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Atlantis 2.0 (US-East, Testing)?

Size 3,000, seed 6645: that is the procedural map Atlantis 2.0 (US-East, Testing) runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Atlantis 2.0 (US-East, Testing)?

Nothing in the name of Atlantis 2.0 (US-East, Testing) states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on Atlantis 2.0 (US-East, Testing) at the moment?

Out of 5 slots, 0 are taken on Atlantis 2.0 (US-East, Testing) at this moment. The seven-day average for this server is 0 players.

Where does Atlantis 2.0 (US-East, Testing) sit in the rankings?

Ranked #15,335 on seven-day player hours, Atlantis 2.0 (US-East, Testing) is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Atlantis 2.0 (US-East, Testing)?

The record holds too few of Atlantis 2.0 (US-East, Testing)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 20 days 13 hours ago.

What does wipe day look like on Atlantis 2.0 (US-East, Testing)?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Atlantis 2.0 (US-East, Testing)?

Console route: F1 in Rust, then client.connect 76.26.69.18:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players It holds 5 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.