Rust Player Stats
Live UTC 61,343 playing

Offline 77.20.252.163:28015 checked 34d ago

RadarTest

Players now1
Slots10
Full10%
7-day average0peak –
Rank#14,393top 66%
Last wipe52d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 66%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 6 Sep, 11:57 UTC52d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RadarTest online, and how reliable is it?

Down at the moment, RadarTest was last seen 34 days 23 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 14 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is RadarTest on?

Rust network protocol 2633 and build 162929 on Windows: that is the setup at RadarTest. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RadarTest located?

Nothing on RadarTest states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 77.20.252.163:28015 is the address.

Tags

What do the server tags on RadarTest mean?

The game's server browser reads these tags from RadarTest: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RadarTest?

These Rust Player Stats lists take RadarTest: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on RadarTest?

RadarTest runs a map the game generates: procedural.

What are the rules and settings on RadarTest?

No gather rate appears in the name of RadarTest. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on RadarTest at the moment?

Down at the moment, RadarTest was last seen 34 days 23 hours ago.

Where does RadarTest sit in the rankings?

Player hours over seven days place RadarTest at #14,393, among the top 66% of ranked servers.

Wipe schedule

What is the wipe schedule on RadarTest?

To tell its rhythm, more of RadarTest's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 52 days 10 hours ago, its current world was made.

How to join

How do I join RadarTest?

In the Rust console (F1) type client.connect 77.20.252.163:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs162929
Build It runs game build 162929.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.