Offline EU 78.24.120.14:28015 checked 1d ago
Koeke's Gameserver
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:00 UTC23d ago | 3 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC25d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Koeke's Gameserver online, and how reliable is it?
Down at the moment, Koeke's Gameserver was last seen 24 hours ago. About 15 hours ago is when it restarted, judging by its reported uptime. 68% of the time over the last 7 full days, which is 115 of 168 hours up. The first record Rust Player Stats has of it is 4 October 2026.
Does Koeke's Gameserver run smoothly?
Averaging 128 server fps across the last 48 hours, it held a floor of 68. Buildings, deployables and everything else in the world pushed the entity count to 50,827. The memory ceiling was 2,009 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Koeke's Gameserver on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Koeke's Gameserver. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Koeke's Gameserver located?
The EU tag on Koeke's Gameserver puts it in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 78.24.120.14:28015 is the address.
Server tags
What do the server tags on Koeke's Gameserver mean?
The game's server browser reads these tags from Koeke's Gameserver: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; EU (Europe): The server browser files it under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Koeke's Gameserver?
You will find Koeke's Gameserver on the following Rust Player Stats lists: EU Rust servers, live and Community servers, ranked live. Under the server list's filters it appears in: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
Which map is running on Koeke's Gameserver?
The procedural map on Koeke's Gameserver is size 3,000, generated by the game from seed 1998348663. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Koeke's Gameserver?
Nothing in the name of Koeke's Gameserver states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is Koeke's Gameserver right now?
Last seen 24 hours ago, Koeke's Gameserver is offline right now. Averaged across seven days: 0 players. The high point: 4. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 0 players.
Where does Koeke's Gameserver sit in the rankings?
Koeke's Gameserver sits at #7,473 for player hours in the past seven days — #2,034 in Europe and inside the top 34% of every ranked server.
Wipe timing
What is the wipe schedule on Koeke's Gameserver?
The record holds too few of Koeke's Gameserver's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 23 days 18 hours ago, its current world was made.
What does wipe day look like on Koeke's Gameserver?
The average busiest point of its recent wipes was 2 players. 23 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join Koeke's Gameserver?
Press F1 in Rust, bring up the console and enter client.connect 78.24.120.14:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://www.kleemans.org/.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.