Rust Player Stats
Live UTC 46,860 playing

Online 78.29.14.210:28015 checked 12m ago

Classic|No mods[Viking]

biweekly wipes vanillaoxide
Players now1
Slots100
Full1%
7-day average2peak 11
Rank#2,185top 10%
Last wipe5d agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average2
players on an average hour this week
7-day peak11
the fullest it got this week
48-hour peak10
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps90
average over 48 hours; 60 or more is smooth
Standingtop 10%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02.557.51001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 18h The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak7players, last three wipes
crowd held33%else halves by day 8.5

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 8d 5hFri 6 Nov, 06:25 UTC
  3. 22d 5hFri 20 Nov, 06:25 UTC
  4. 35d 18hThu 3 Dec, 19:00 UTCFW
  5. 36d 5hFri 4 Dec, 06:25 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC5d ago 7 – running 0
Thu 15 Oct, 23:09 UTC13d ago 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW27d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC41d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Classic|No mods[Viking] online, and how reliable is it?

Online now, Classic|No mods[Viking] is up. Going by the uptime it reports, the last restart came about 22 hours ago. 138 of 168 hours were up over the last 7 full days, 82% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Classic|No mods[Viking] run smoothly?

90 server fps on average over 48 hours, and never under 10. Its entity count reached 122,504: buildings, deployables and the rest of the world. Memory use reached 4,754 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Classic|No mods[Viking] on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Classic|No mods[Viking]. To get in, your game needs the same protocol; Steam handles the update.

Where is Classic|No mods[Viking] located?

Nothing on Classic|No mods[Viking] states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 78.29.14.210:28015.

Server tags

What do the server tags on Classic|No mods[Viking] mean?

The game's server browser reads these tags from Classic|No mods[Viking]: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Classic|No mods[Viking]?

You will find Classic|No mods[Viking] on the following Rust Player Stats lists: Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Rules and settings

Which map is running on Classic|No mods[Viking]?

The procedural map on Classic|No mods[Viking] is size 4,500, generated by the game from seed 1317874501. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Classic|No mods[Viking]?

The name of Classic|No mods[Viking] does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Community is its server browser category. Plugins in use: Oxide. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Classic|No mods[Viking] right now?

The board shows Classic|No mods[Viking] at 1 players, with 100 slots in total. Averaged across seven days: 2 players. The high point: 11. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 8 players.

Where does Classic|No mods[Viking] sit in the rankings?

The last seven days put Classic|No mods[Viking] at #2,185 on player hours: top 10% of all ranked servers.

Wipe days

What is the wipe schedule on Classic|No mods[Viking]?

With so few of Classic|No mods[Viking]'s wipes logged, its tag is what the prediction goes on, not a confirmed schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 5 days 18 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.

What does wipe day look like on Classic|No mods[Viking]?

7 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 28 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. It fell below half by day 8.5 when it didn't hold.

Joining the server

How do I join Classic|No mods[Viking]?

Press F1 in Rust, bring up the console and enter client.connect 78.29.14.210:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://m.vk.com/rust_vikings is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.