Online EU 78.47.21.235:29015 checked 9m ago
Testmops Staging
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:22 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Testmops Staging online, and how reliable is it?
The lights are on at Testmops Staging: online as you read this. About 16 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Does Testmops Staging run smoothly?
The last 48 hours average out at 217 server fps; it never dropped below 192. Up to 71,000 entities sat in the world, buildings and deployables included. The memory ceiling was 1,788 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Testmops Staging on?
Rust network protocol 2635 and build 169596 on Linux: that is the setup at Testmops Staging. To get in, your game needs the same protocol; Steam handles the update.
Where is Testmops Staging located?
Testmops Staging gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 78.47.21.235:29015.
Lists and filters
What do the server tags on Testmops Staging mean?
gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs169596 (Build): The game build here is 169596; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; EU (Europe): The server browser files it under Europe are the tags Testmops Staging publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Testmops Staging?
These Rust Player Stats lists take Testmops Staging: EU Rust servers, live and Community servers, ranked live. Searching the server list with these filters returns it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
Which map is running on Testmops Staging?
The procedural map on Testmops Staging is size 3,500, generated by the game from seed 1660485855. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.
What are the rules and settings on Testmops Staging?
No gather rate appears in the name of Testmops Staging. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on Testmops Staging at the moment?
The board shows Testmops Staging at 0 players, with 100 slots in total. The seven-day average for this server is 0 players.
Where does Testmops Staging sit in the rankings?
In Europe it is #2,528, and #15,268 on seven-day player hours, in the top 68% of all ranked servers: Testmops Staging.
Wipe days
What is the wipe schedule on Testmops Staging?
To tell its rhythm, more of Testmops Staging's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 21 hours ago, its current world was made.
What does wipe day look like on Testmops Staging?
At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.
How to join
How do I join Testmops Staging?
Press F1 in Rust, bring up the console and enter client.connect 78.47.21.235:29015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://discord.com/invite/UNVRS.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,EU,gmvanilla,cs169596,ts8
Game
gmvanilla
mp100
ts8
v2635
cs169596
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
