Rust Player Stats
Live UTC 78,914 playing

Offline 78.71.217.65:28019 checked 13d ago

[VSFF]SagullCove

moddedoxidepve
Players now0
Slots32
Full0%
7-day average0peak –
Rank#15,140top 70%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 32 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep15 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctThu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:30 UTC16d ago 0 – running 0
Thu 17 Sep, 21:19 UTC42d ago 1 halved by day 2 25.5 days 0
Thu 17 Sep, 13:45 UTC42d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [VSFF]SagullCove online, and how reliable is it?

[VSFF]SagullCove sits offline; 13 days 15 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is [VSFF]SagullCove on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at [VSFF]SagullCove. To get in, your game needs the same protocol; Steam handles the update.

Where is [VSFF]SagullCove located?

No region is published by [VSFF]SagullCove. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 78.71.217.65:28019.

Tags

What do the server tags on [VSFF]SagullCove mean?

gmrust (Game mode): Survival, standard Rust style; mp32 (Max players): Slot count: 32; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags [VSFF]SagullCove publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [VSFF]SagullCove?

These Rust Player Stats lists take [VSFF]SagullCove: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on [VSFF]SagullCove?

Size 5,000, seed 186098361: that is the procedural map [VSFF]SagullCove runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [VSFF]SagullCove?

The name of [VSFF]SagullCove does not say what the gather rate is. Groups top out at 8 players, the default for the game. pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on [VSFF]SagullCove at the moment?

Last seen 13 days 15 hours ago, [VSFF]SagullCove is offline right now.

Where does [VSFF]SagullCove sit in the rankings?

The last seven days put [VSFF]SagullCove at #15,140 on player hours: top 70% of all ranked servers.

Wipe days

What is the wipe schedule on [VSFF]SagullCove?

No next wipe can be predicted for [VSFF]SagullCove, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 16 days 11 hours ago.

What does wipe day look like on [VSFF]SagullCove?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't hold.

Connect

How do I join [VSFF]SagullCove?

In the Rust console (F1) type client.connect 78.71.217.65:28019. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp32,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp32
Max players Slot count: 32.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.