Rust Player Stats
Live UTC 70,052 playing

Online 79.137.98.17:28020 checked 12m ago

[EU] Facepunch 12

official monthly wipes vanilla
Players now4
Slots300
Full1%
7-day average7peak 21
Rank#1,206top 5%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 300 slots
Players now4
1% of the slots taken
7-day average7
players on an average hour this week
7-day peak21
the fullest it got this week
48-hour peak14
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps225
average over 48 hours; 60 or more is smooth
Standingtop 5%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 5h The force wipe · high confidence

wipe-day peak38players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 38 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [EU] Facepunch 12 online, and how reliable is it?

Right now [EU] Facepunch 12 is online. Going by the uptime it reports, the last restart came about 23 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [EU] Facepunch 12 run smoothly?

225 server fps on average over 48 hours, and never under 214. Up to 127,964 entities sat in the world, buildings and deployables included. The memory ceiling was 5,894 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU] Facepunch 12 on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [EU] Facepunch 12. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU] Facepunch 12 located?

Nothing in the tags places [EU] Facepunch 12, but its name points to Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 79.137.98.17:28020.

Lists and filters

What do the server tags on [EU] Facepunch 12 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival as standard; mp300 (Max players): The cap is 300 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^t (Tutorial on): The tutorial from Facepunch is open to new players; sc2 (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it are the tags [EU] Facepunch 12 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs [EU] Facepunch 12?

One operator most likely runs [EU] Facepunch 12 and the 124 other servers we track that share its playrust.com hostname.

Which Rust Player Stats lists and filters include [EU] Facepunch 12?

These Rust Player Stats lists take [EU] Facepunch 12: EU Rust servers, live, Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Map and rules

Which map is running on [EU] Facepunch 12?

[EU] Facepunch 12 runs a game-generated procedural map: size 4,500, seed 88587119. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [EU] Facepunch 12?

Nothing in the name of [EU] Facepunch 12 states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. You will find it in the Official tab in game. The word it uses is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on [EU] Facepunch 12 at the moment?

4 of 300 slots are filled on [EU] Facepunch 12 right now. Averaged across seven days: 7 players. The high point: 21. Peak traffic in the last 48 hours landed at 20:00 UTC, averaging 13 players.

Where does [EU] Facepunch 12 sit in the rankings?

Ranked #1,206 on seven-day player hours, [EU] Facepunch 12 is in the top 5% of all ranked servers.

Wipe schedule

What is the wipe schedule on [EU] Facepunch 12?

With the force wipe, [EU] Facepunch 12 wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 19 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on [EU] Facepunch 12?

38 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 2 hours after the latest wipe.

Joining the server

How do I join [EU] Facepunch 12?

In the Rust console (F1) type client.connect 79.137.98.17:28020. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival as standard.
mp300
Max players The cap is 300 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players.

Other

sc2
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.