Rust Player Stats
Live UTC 43,856 playing

Online 79.137.98.8:28015 checked 15m ago

[EU] Facepunch 4

official monthly wipes vanilla
Players now3
Slots350
Full1%
7-day average10peak 33
Rank#965top 4%
Last wipe26d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 350 slots
Players now3
1% of the slots taken
7-day average10
players on an average hour this week
7-day peak33
the fullest it got this week
48-hour peak22
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps213
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304009:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 10h The force wipe · high confidence

wipe-day peak81players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW26d ago 81 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [EU] Facepunch 4 online, and how reliable is it?

Right now [EU] Facepunch 4 is online. Going by the uptime it reports, the last restart came about 18 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [EU] Facepunch 4 run smoothly?

Averaging 213 server fps across the last 48 hours, it held a floor of 183. Its entity count reached 134,565: buildings, deployables and the rest of the world. 6,529 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [EU] Facepunch 4 on?

Windows carries Rust network protocol 2635 and build 168909 at [EU] Facepunch 4. Steam updates your game for you, but the protocol has to match to join.

Where is [EU] Facepunch 4 located?

No region tag comes from [EU] Facepunch 4, but the name points to Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 79.137.98.8:28015.

Tags

What do the server tags on [EU] Facepunch 4 mean?

Tags published by [EU] Facepunch 4 and picked up by the in-game browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The standard Rust survival rules apply here; mp350 (Max players): Slot count: 350; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^t (Tutorial on): The tutorial from Facepunch is open to new players; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [EU] Facepunch 4?

One operator most likely runs [EU] Facepunch 4 and the 124 other servers we track that share its playrust.com hostname.

Which Rust Player Stats lists and filters include [EU] Facepunch 4?

You will find [EU] Facepunch 4 on the following Rust Player Stats lists: EU Rust servers, live, Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Map and rules

Which map is running on [EU] Facepunch 4?

Size 4,500, seed 793956150: that is the procedural map [EU] Facepunch 4 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [EU] Facepunch 4?

The name of [EU] Facepunch 4 does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The in-game Official tab is where it is listed. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Population

How full is [EU] Facepunch 4 right now?

Out of 350 slots, 3 are taken on [EU] Facepunch 4 at this moment. The seven-day average sits at 10 players; the peak reached 33. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 21 players.

Where does [EU] Facepunch 4 sit in the rankings?

Ranked #965 on seven-day player hours, [EU] Facepunch 4 is in the top 4% of all ranked servers.

Wipe schedule

What is the wipe schedule on [EU] Facepunch 4?

The force wipe is the only wipe for [EU] Facepunch 4, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 26 days 14 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on [EU] Facepunch 4?

At their busiest, its recent wipes drew 81 players on average. The crowd reached its peak 1 hours after the latest wipe.

Connect

How do I join [EU] Facepunch 4?

Console route: F1 in Rust, then client.connect 79.137.98.8:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp350
Max players Slot count: 350.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.