Online EU 80.153.52.43:28017 checked 7m ago
* SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..
By the numbersMatch stats
against its 51 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 8d 14h The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW26d ago | 10 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. online, and how reliable is it?
Right now * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is online. The reported uptime puts the last restart at roughly 43 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. run smoothly?
The last 48 hours average out at 81 server fps; it never dropped below 54. Its entity count reached 159,226: buildings, deployables and the rest of the world. 4,924 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ... Steam updates your game for you, but the protocol has to match to join.
Where is * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. located?
Its EU tag places * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 80.153.52.43:28017.
Server tags
What do the server tags on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. mean?
The game's server browser reads these tags from * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..: gmrust (Game mode): Survival, standard Rust style; mp51 (Max players): Slot count: 51; ts12 (Group limit): The team limit is 12; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^r (Roleplay): Roleplay is the format here; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): Europe is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
You will find * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Rust roleplay servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The procedural map on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. is size 4,500, generated by the game from seed 1074832259. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The name of * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. does not say what the gather rate is. Groups top out at 12 players. roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. at the moment?
The board shows * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. at 0 players, with 51 slots in total. The seven-day average sits at 1 players; the peak reached 6. It drew its biggest crowd of the last 48 hours at 18:00 UTC: 2 players on average.
Where does * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. sit in the rankings?
Over the last seven days * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .. has logged enough player hours for #3,379, which puts it in the top 15% of ranked servers and at #1,269 in Europe.
Wipe timing
What is the wipe schedule on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
The force wipe is the only wipe for * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | .., once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 26 days 9 hours ago. Its tags carry a monthly wipe schedule.
What does wipe day look like on * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
10 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 22 hours after the latest wipe.
Connect
How do I join * SCHLARAFFENLAND PvE | RaidBase | Events | Skins | Skills | ..?
In the Rust console (F1) type client.connect 80.153.52.43:28017. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://rust-servers.net/server/93096/.
GlossaryServer tags
what each one meansPublished as mp51,ptrak,$r?,v2635,^m,^v,^r,EU,gmrust,cs168909,ts12,^o^z
Game
gmrust
mp51
ts12
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.