Rust Player Stats
Live UTC 48,364 playing

Offline EU 80.190.80.94:29015 checked 21d ago

RedLava.World | Rust

vanilla
Players now0
Slots20
Full0%
7-day average0peak –
Rank#15,922top 72% · #2502 in EU
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:01 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is RedLava.World | Rust online, and how reliable is it?

RedLava.World | Rust sits offline; 21 days 9 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 7 October 2026.

Which Rust version is RedLava.World | Rust on?

On Linux, RedLava.World | Rust runs Rust network protocol 2634 and build 167058. To get in, your game needs the same protocol; Steam handles the update.

Where is RedLava.World | Rust located?

The EU tag on RedLava.World | Rust puts it in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 80.190.80.94:29015.

Lists and filters

What do the server tags on RedLava.World | Rust mean?

Tags published by RedLava.World | Rust and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; EU (Europe): The server browser files it under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RedLava.World | Rust?

You will find RedLava.World | Rust on the following Rust Player Stats lists: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Rules and settings

Which map is running on RedLava.World | Rust?

Size 3,000, seed 12345: that is the procedural map RedLava.World | Rust runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on RedLava.World | Rust?

No gather rate appears in the name of RedLava.World | Rust. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. You will find it listed as Community. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is RedLava.World | Rust right now?

Last seen 21 days 9 hours ago, RedLava.World | Rust is offline right now.

Where does RedLava.World | Rust sit in the rankings?

In Europe it is #2,502, and #15,922 on seven-day player hours, in the top 72% of all ranked servers: RedLava.World | Rust.

Wipe days

What is the wipe schedule on RedLava.World | Rust?

The rhythm of RedLava.World | Rust's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 21 days 10 hours ago.

What does wipe day look like on RedLava.World | Rust?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join RedLava.World | Rust?

Console route: F1 in Rust, then client.connect 80.190.80.94:29015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://redlava.world is where its website lives.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.