Rust Player Stats
Live UTC 94,127 playing

Online 80.242.59.122:35200 checked 10m ago

1[PvE]Тульский|Русский|Classic+Ивенты

monthly wipes vanillamoddedoxidepve
Players now49
Slots200
Full24%
7-day average37peak 96
Rank#427top 2%
Last wipe20d agomonthly schedule
Next wipe9d 2hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now49
24% of the slots taken
7-day average37
players on an average hour this week
7-day peak96
the fullest it got this week
48-hour peak63
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps52
average over 48 hours; 60 or more is smooth
Standingtop 2%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
02040608017:0002:0011:0021:0006:0015:00Wiped Mon 26 Oct, 08:48 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608017:0002:0011:0021:0006:0015:00Wiped Mon 26 Oct, 08:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 9d 2h The force wipe · high confidence

usual gap3.1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak139players, last three wipes
crowd held33%else halves by day 11.5

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 37d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctFri 2 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 157, 46 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:48 UTC1d ago – – running 22
Tue 6 Oct, 16:55 UTC20d ago 157 halved by day 14 19.7 days 51
Sat 3 Oct, 15:13 UTC24d ago 130 held half 3.1 days 96
Fri 2 Oct, 15:47 UTC25d ago 130 – 1 days 61
Fri 2 Oct, 05:28 UTC25d ago 130 – 0.4 days 6
Fri 18 Sep, 07:44 UTC39d ago 139 halved by day 9 13.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is 1[PvE]Тульский|Русский|Classic+Ивенты online, and how reliable is it?

Online now, 1[PvE]Тульский|Русский|Classic+Ивенты is up. The reported uptime puts the last restart at roughly 8 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does 1[PvE]Тульский|Русский|Classic+Ивенты run smoothly?

Averaging 52 server fps across the last 48 hours, it held a floor of 22. Buildings, deployables and everything else in the world pushed the entity count to 356,713. Memory use reached 7,452 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is 1[PvE]Тульский|Русский|Classic+Ивенты on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at 1[PvE]Тульский|Русский|Classic+Ивенты. Steam updates your game for you, but the protocol has to match to join.

Where is 1[PvE]Тульский|Русский|Classic+Ивенты located?

No region tag comes from 1[PvE]Тульский|Русский|Classic+Ивенты, but the name points to Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 80.242.59.122:35200.

Lists and filters

What do the server tags on 1[PvE]Тульский|Русский|Classic+Ивенты mean?

Tags published by 1[PvE]Тульский|Русский|Classic+Ивенты and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The cap is 200 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include 1[PvE]Тульский|Русский|Classic+Ивенты?

You will find 1[PvE]Тульский|Русский|Classic+Ивенты on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.

Map and rules

Which map is running on 1[PvE]Тульский|Русский|Classic+Ивенты?

The procedural map on 1[PvE]Тульский|Русский|Classic+Ивенты is size 4,250, generated by the game from seed 1019609510. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on 1[PvE]Тульский|Русский|Classic+Ивенты?

No gather rate appears in the name of 1[PvE]Тульский|Русский|Classic+Ивенты. Groups top out at 8 players, the default for the game. It plays as pve, other players are not fought. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Player counts

What is the population on 1[PvE]Тульский|Русский|Classic+Ивенты at the moment?

The board shows 1[PvE]Тульский|Русский|Classic+Ивенты at 49 players, with 200 slots in total. The seven-day average sits at 37 players; the peak reached 96. Peak traffic in the last 48 hours landed at 19:00 UTC, averaging 58 players.

Where does 1[PvE]Тульский|Русский|Classic+Ивенты sit in the rankings?

The last seven days put 1[PvE]Тульский|Русский|Classic+Ивенты at #427 on player hours: top 2% of all ranked servers.

Wipe schedule

What is the wipe schedule on 1[PvE]Тульский|Русский|Classic+Ивенты?

Once a month, 1[PvE]Тульский|Русский|Classic+Ивенты wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 20 days 23 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on 1[PvE]Тульский|Русский|Classic+Ивенты?

139 players on average is what its recent wipes drew at their busiest. 46 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. It fell below half by day 11.5 when it didn't hold.

How to join

How do I join 1[PvE]Тульский|Русский|Classic+Ивенты?

In the Rust console (F1) type client.connect 80.242.59.122:35200. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://trg.gamestores.app/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players The cap is 200 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.