Online 80.242.59.71:10000 checked 10m ago
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
By the numbersMatch stats
against its 300 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 0.1% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeFriday 30 October, 10:01 UTCin 19h Every Friday at 10:01 UTC · high confidence
Coming wipes
- 19hFri 30 Oct, 10:01 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 7d 19hFri 6 Nov, 10:01 UTC
- 14d 19hFri 13 Nov, 10:01 UTC
- 21d 19hFri 20 Nov, 10:01 UTC
- 28d 19hFri 27 Nov, 10:01 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 35d 19hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 590+189 queue | – | running | 114 |
| Fri 16 Oct, 10:01 UTC13d ago | 592+152 queue | halved by day 5 | 7 days | 59 |
| Fri 9 Oct, 10:02 UTC20d ago | 591+172 queue | halved by day 5 | 7 days | 62 |
| Fri 2 Oct, 10:01 UTC27d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC34d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC41d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий online, and how reliable is it?
The lights are on at Magic Rust #14 — Modded 2x (No limit) | Pyccкий: online as you read this. The reported uptime puts the last restart at roughly 7 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run smoothly?
47 server fps on average over 48 hours, and never under 21. Buildings, deployables and everything else in the world pushed the entity count to 432,146. The memory ceiling was 14,594 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Magic Rust #14 — Modded 2x (No limit) | Pyccкий on?
Windows carries Rust network protocol 2635 and build 168909 at Magic Rust #14 — Modded 2x (No limit) | Pyccкий. Steam updates your game for you, but the protocol has to match to join.
Where is Magic Rust #14 — Modded 2x (No limit) | Pyccкий located?
The name of Magic Rust #14 — Modded 2x (No limit) | Pyccкий points to Europe, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 80.242.59.71:10000.
Server tags
What do the server tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий mean?
The game's server browser reads these tags from Magic Rust #14 — Modded 2x (No limit) | Pyccкий: gmrust (Game mode): Survival, standard Rust style; mp300 (Max players): Slot count: 300; ts300 (Group limit): The team limit is 300; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; jp8 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Who runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
A single operator most likely stands behind Magic Rust #14 — Modded 2x (No limit) | Pyccкий and the 35 other servers we track with the same magicrust.gg hostname.
Which Rust Player Stats lists and filters include Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
These Rust Player Stats lists take Magic Rust #14 — Modded 2x (No limit) | Pyccкий: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.
Server rules
Which map is running on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Size 4,000, seed 1112022: that is the procedural map Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called BAЙП ЧEPEЗ 20 Ч..
What are the rules and settings on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
2x gather is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs, matching its name. A group holds 300 players at most. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
What is the population on Magic Rust #14 — Modded 2x (No limit) | Pyccкий at the moment?
243 of 300 slots are filled on Magic Rust #14 — Modded 2x (No limit) | Pyccкий right now. Seven days back gives an average of 282 players and a peak of 590. Peak traffic in the last 48 hours landed at 15:00 UTC, averaging 407 players.
Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий sit in the rankings?
Player hours over seven days place Magic Rust #14 — Modded 2x (No limit) | Pyccкий at #18, among the top 0.1% of ranked servers.
Wipe schedule
What is the wipe schedule on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
every Friday at 10:01 UTC is when Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipes. Due on Friday 30 October at 10:01 UTC is its next wipe. 6 days 4 hours ago, its current world was made. A weekly wipe schedule is published in its tags.
What does wipe day look like on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
At their busiest, its recent wipes drew 591 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe, and 189 more waited in the queue. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 5 when it didn't hold.
How to join
How do I join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
In the Rust console (F1) type client.connect 80.242.59.71:10000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://magicrust.gg/serv14.
GlossaryServer tags
what each one meansPublished as mp300,ptrak,jp8,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z
Game
gmrust
mp300
ts300
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp8
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
