Rust Player Stats
Live UTC 46,342 playing

Online 80.64.165.4:28015 checked 10m ago

#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10

quad biweekly wipes vanillamoddedoxide
Players now4
Slots80
Full5%
7-day average5peak 21
Rank#1,346top 6%
Last wipe4d agobiweekly schedule
Next wipe2d 2hFri 30 Oct, 11:35 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 80 slots
Players now4
5% of the slots taken
7-day average5
players on an average hour this week
7-day peak21
the fullest it got this week
48-hour peak18
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 6%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152009:0018:0003:0011:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

02040608009:0018:0003:0011:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, and #70 of the quad servers (top 9%). Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeFriday 30 October, 11:35 UTCin 2d 2h Every Friday at 11:35 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak21players, last three wipes
crowd held40%else halves by day 5

Coming wipes

  1. 2d 2hFri 30 Oct, 11:35 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 9d 2hFri 6 Nov, 11:35 UTC
  4. 16d 2hFri 13 Nov, 11:35 UTC
  5. 23d 2hFri 20 Nov, 11:35 UTC
  6. 30d 2hFri 27 Nov, 11:35 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 37d 2hFri 4 Dec, 11:35 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 24 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:35 UTC4d ago 21 – running 10
Fri 16 Oct, 13:14 UTC11d ago 25 halved by day 5 6.9 days 5
Fri 9 Oct, 11:40 UTC18d ago 18 held half 7.1 days 8
Fri 2 Oct, 13:26 UTC25d ago 24 halved by day 3 6.9 days 0
Thu 24 Sep, 09:13 UTC33d ago 26 halved by day 6 8.2 days 1
Fri 18 Sep, 12:51 UTC39d ago 26 held half 5.8 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 online, and how reliable is it?

The lights are on at #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10: online as you read this. Going by the uptime it reports, the last restart came about 8 hours ago. The last 7 full days put it at 166 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 run smoothly?

Averaging 60 server fps across the last 48 hours, it held a floor of 55. Up to 41,420 entities sat in the world, buildings and deployables included. 2,045 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 on?

Linux carries Rust network protocol 2635 and build 168909 at #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 located?

Nothing in the tags places #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10, but its name points to Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 80.64.165.4:28015 is the address.

Server tags

What do the server tags on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 mean?

gmrust (Game mode): Rust survival as standard; mp80 (Max players): The cap is 80 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

These Rust Player Stats lists take #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10: EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.

Map and rules

Which map is running on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 runs a game-generated procedural map: size 2,500, seed 85685554. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

The name of #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 does not say what the gather rate is. The group cap is 4 players (quad). It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 at the moment?

Out of 80 slots, 4 are taken on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 at this moment. Averaged across seven days: 5 players. The high point: 21. It drew its biggest crowd of the last 48 hours at 13:00 UTC: 17 players on average.

Where does #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 sit in the rankings?

Player hours over seven days place #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 at #1,346, among the top 6% of ranked servers. It is #70 among quad servers.

Wipe days

What is the wipe schedule on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

The wipe rhythm for #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 is every Friday at 11:35 UTC. Friday 30 October at 11:35 UTC is when its next wipe is due. The world it runs now was made 4 days 21 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

At their busiest, its recent wipes drew 21 players on average. The crowd reached its peak 24 hours after the latest wipe. Half that peak was held until the next wipe in 40% of its recent wipes. It fell below half by day 5 when it didn't hold.

Joining the server

How do I join #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10?

Console route: F1 in Rust, then client.connect 80.64.165.4:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. https://magicjump.store is where its website lives.

GlossaryServer tags

what each one means

Published as mp80,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp80
Max players The cap is 80 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.