Rust Player Stats
Live UTC 65,961 playing

Offline EU 82.153.70.122:28015 checked 27d ago

EU | RUST | DEV

monthly wipes moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#16,408top 69% · #2525 in EU
Last wipe40d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 20h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 18:24 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is EU | RUST | DEV online, and how reliable is it?

Offline right now, with a last sighting 27 days 7 hours ago: EU | RUST | DEV. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is EU | RUST | DEV on?

Rust network protocol 2633 and build 165217 on Linux: that is the setup at EU | RUST | DEV. Steam updates your game for you, but the protocol has to match to join.

Where is EU | RUST | DEV located?

Its EU tag places EU | RUST | DEV in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 82.153.70.122:28015.

Lists and filters

What do the server tags on EU | RUST | DEV mean?

Tags published by EU | RUST | DEV and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include EU | RUST | DEV?

The Rust Player Stats lists that include EU | RUST | DEV are: EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on EU | RUST | DEV?

Size 5,952, seed 1337: that is the procedural map EU | RUST | DEV runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on EU | RUST | DEV?

Nothing in the name of EU | RUST | DEV states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.

Player counts

How full is EU | RUST | DEV right now?

Down at the moment, EU | RUST | DEV was last seen 27 days 7 hours ago.

Where does EU | RUST | DEV sit in the rankings?

EU | RUST | DEV sits at #16,408 for player hours in the past seven days — #2,525 in Europe and inside the top 69% of every ranked server.

Wipe schedule

What is the wipe schedule on EU | RUST | DEV?

With the force wipe, EU | RUST | DEV wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 40 days 3 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on EU | RUST | DEV?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join EU | RUST | DEV?

Press F1 in Rust, bring up the console and enter client.connect 82.153.70.122:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://www.4noobs.co/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The cap is 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.