Rust Player Stats
Live UTC 51,358 playing

Online 82.162.62.12:28017 checked 11m ago

Vladivostok [24/7] Server #2 [Classic]

quad weekly wipes oxide
Players now2
Slots50
Full4%
7-day average1peak 5
Rank#3,211top 14%
Last wipe5d agoweekly schedule
Next wipe1d 22hThu 29 Oct, 23:07 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now2
4% of the slots taken
7-day average1
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps122
average over 48 hours; 60 or more is smooth
Standingtop 14%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 14% of all ranked servers, and #205 of the quad servers (top 25%). Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 23:07 UTCin 1d 22h Every Thursday at 23:07 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held33%else halves by day 5

Coming wipes

  1. 1d 22hThu 29 Oct, 23:07 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 15d 22hThu 12 Nov, 23:07 UTC
  4. 22d 22hThu 19 Nov, 23:07 UTC
  5. 29d 22hThu 26 Nov, 23:07 UTC
  6. 36d 18hThu 3 Dec, 19:00 UTCFW
  7. 43d 22hThu 10 Dec, 23:07 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:07 UTC5d ago 5 – running 1
Thu 15 Oct, 23:07 UTC12d ago 3 held half 7 days 0
Thu 8 Oct, 23:07 UTC19d ago 3 halved by day 6 7 days 0
Thu 1 Oct, 18:46 UTC FW26d ago 4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Vladivostok [24/7] Server #2 [Classic] online, and how reliable is it?

Right now Vladivostok [24/7] Server #2 [Classic] is online. The reported uptime puts the last restart at roughly 4 hours ago. The last 7 full days put it at 144 of 168 hours up, 86% uptime. On 26 September 2026, Rust Player Stats saw it for the first time.

Does Vladivostok [24/7] Server #2 [Classic] run smoothly?

The last 48 hours average out at 122 server fps; it never dropped below 79. Buildings, deployables and everything else in the world pushed the entity count to 47,266. The memory ceiling was 1,930 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Vladivostok [24/7] Server #2 [Classic] on?

On Linux, Vladivostok [24/7] Server #2 [Classic] runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Vladivostok [24/7] Server #2 [Classic] located?

Nothing on Vladivostok [24/7] Server #2 [Classic] states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 82.162.62.12:28017 is the address.

Lists and filters

What do the server tags on Vladivostok [24/7] Server #2 [Classic] mean?

The game's server browser reads these tags from Vladivostok [24/7] Server #2 [Classic]: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework is Oxide (uMod). The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Vladivostok [24/7] Server #2 [Classic]?

These Rust Player Stats lists take Vladivostok [24/7] Server #2 [Classic]: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

Server rules

Which map is running on Vladivostok [24/7] Server #2 [Classic]?

The procedural map on Vladivostok [24/7] Server #2 [Classic] is size 3,000, generated by the game from seed 26982. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Vladivostok [24/7] Server #2 [Classic]?

No gather rate appears in the name of Vladivostok [24/7] Server #2 [Classic]. quad: groups top out at 4 players. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser lists it under Community. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Vladivostok [24/7] Server #2 [Classic] right now?

2 of 50 slots are filled on Vladivostok [24/7] Server #2 [Classic] right now. The seven-day average sits at 1 players; the peak reached 5. Peak traffic in the last 48 hours landed at 11:00 UTC, averaging 4 players.

Where does Vladivostok [24/7] Server #2 [Classic] sit in the rankings?

Player hours over seven days place Vladivostok [24/7] Server #2 [Classic] at #3,211, among the top 14% of ranked servers. The quad table places it at #205.

Wipe schedule

What is the wipe schedule on Vladivostok [24/7] Server #2 [Classic]?

Vladivostok [24/7] Server #2 [Classic] follows a wipe rhythm of every Thursday at 23:07 UTC. Due on Thursday 29 October at 23:07 UTC is its next wipe. 5 days 1 hours ago is when its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on Vladivostok [24/7] Server #2 [Classic]?

At their busiest, its recent wipes drew 4 players on average. The crowd reached its peak 38 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. By day 5, it had fallen below half when it didn't hold.

Connect

How do I join Vladivostok [24/7] Server #2 [Classic]?

In the Rust console (F1) type client.connect 82.162.62.12:28017. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://m.vk.com/vlrust is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.