Rust Player Stats
Live UTC 86,491 playing

Online 82.21.2.10:10218 checked 10m ago

P.I.P RUST Test Server

moddedcarbonpve
Players now0
Slots20
Full0%
7-day average0peak 2
Rank#7,054top 32%
No wipesresets14 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list43 of 48 hours
hours it answered in the last two days
Server fps205
average over 48 hours; 60 or more is smooth
Standingtop 32%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75121:0007:0016:0002:0011:0019:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040021:0007:0016:0002:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:22 UTC21h ago – – – 0
Mon 26 Oct, 15:04 UTC1d ago – – – 0
Sun 25 Oct, 11:07 UTC2d ago – – – 0
Sun 25 Oct, 09:25 UTC2d ago – – – 0
Sun 25 Oct, 04:23 UTC2d ago – – – 0
Sun 25 Oct, 03:36 UTC2d ago – – – 1
Sun 25 Oct, 03:01 UTC2d ago – – – 0
Sat 24 Oct, 11:51 UTC3d ago – – – 0
Sat 24 Oct, 11:00 UTC3d ago – – – 0
Sat 24 Oct, 09:19 UTC3d ago – – – 0
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is P.I.P RUST Test Server online, and how reliable is it?

Online now, P.I.P RUST Test Server is up. About 20 hours ago is when it restarted, judging by its reported uptime. 111 of 168 hours were up over the last 7 full days, 66% of the time. The first record Rust Player Stats has of it is 4 October 2026.

Does P.I.P RUST Test Server run smoothly?

Averaging 205 server fps across the last 48 hours, it held a floor of 144. Its entity count reached 87,595: buildings, deployables and the rest of the world. 3,655 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is P.I.P RUST Test Server on?

Linux carries Rust network protocol 2635 and build 168909 at P.I.P RUST Test Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is P.I.P RUST Test Server located?

There is no region published on P.I.P RUST Test Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 82.21.2.10:10218.

Tags

What do the server tags on P.I.P RUST Test Server mean?

Tags published by P.I.P RUST Test Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include P.I.P RUST Test Server?

These Rust Player Stats lists take P.I.P RUST Test Server: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

Which map is running on P.I.P RUST Test Server?

P.I.P RUST Test Server runs a game-generated procedural map: size 3,500, seed 1891438067. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on P.I.P RUST Test Server?

The name of P.I.P RUST Test Server does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as pve, other players are not fought. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is P.I.P RUST Test Server right now?

0 of 20 slots are filled on P.I.P RUST Test Server right now. Seven days back gives an average of 0 players and a peak of 2. Peak traffic in the last 48 hours landed at 23:00 UTC, averaging 0 players.

Where does P.I.P RUST Test Server sit in the rankings?

Ranked #7,054 on seven-day player hours, P.I.P RUST Test Server is in the top 32% of all ranked servers.

Wipe timing

What is the wipe schedule on P.I.P RUST Test Server?

A new world is made every P.I.P RUST Test Server hours, so no wipe schedule exists; and those resets are not wipes.

Connect

How do I join P.I.P RUST Test Server?

In the Rust console (F1) type client.connect 82.21.2.10:10218. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp20
Max players Slot count: 20.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.