Rust Player Stats
Live UTC 32,197 playing

Online EA 82.21.2.3:10278 checked 7m ago

Chagamaru test

monthly wipes moddedcarbonpve
Players now0
Slots45
Full0%
7-day average0peak 1
Rank#9,194top 41% · #452 in EA
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 45 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps157
average over 48 hours; 60 or more is smooth
Standingtop 41%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 13h The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:03 UTC FW26d ago 0 – running 0
Thu 1 Oct, 12:48 UTC26d ago 1 – 0.3 days 1
Tue 29 Sep, 13:44 UTC28d ago 2 – 2 days 0
Tue 22 Sep, 08:01 UTC35d ago 2 halved by day 2 7.2 days 0
Mon 21 Sep, 13:34 UTC36d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Chagamaru test online, and how reliable is it?

Online now, Chagamaru test is up. About 5 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Chagamaru test run smoothly?

The last 48 hours average out at 157 server fps; it never dropped below 29. Its entity count reached 115,303: buildings, deployables and the rest of the world. The memory ceiling was 4,108 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Chagamaru test on?

On Linux, Chagamaru test runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Chagamaru test located?

Chagamaru test gives Asia as its location, with the EA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 82.21.2.3:10278.

Server tags

What do the server tags on Chagamaru test mean?

Tags published by Chagamaru test and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp45 (Max players): It holds 45 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; EA (East Asia): In the server browser it sits under East Asia. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Chagamaru test?

The Rust Player Stats lists that include Chagamaru test are: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on Chagamaru test?

The procedural map on Chagamaru test is size 4,750, generated by the game from seed 2147483647. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Chagamaru test?

Nothing in the name of Chagamaru test states a gather rate. Up to 8 players to a group, which is the default. pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Chagamaru test at the moment?

The board shows Chagamaru test at 0 players, with 45 slots in total. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 13:00 UTC, averaging 0 players.

Where does Chagamaru test sit in the rankings?

In Asia it is #452, and #9,194 on seven-day player hours, in the top 41% of all ranked servers: Chagamaru test.

Wipe schedule

What is the wipe schedule on Chagamaru test?

The force wipe is the only wipe for Chagamaru test, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days 8 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on Chagamaru test?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2, it had fallen below half when it didn't hold.

Joining the server

How do I join Chagamaru test?

Console route: F1 in Rust, then client.connect 82.21.2.3:10278. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp45,ptrak,$r?,v2635,^z,^y,^m,EA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp45
Max players It holds 45 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.