Rust Player Stats
Live UTC 64,904 playing

Online EU 82.38.2.150:28015 checked 8m ago

[EU] Dawgs - Build Server

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 6
Rank#5,628top 25% · #1813 in EU
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps240
average over 48 hours; 60 or more is smooth
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:26 UTC14d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [EU] Dawgs - Build Server online, and how reliable is it?

Right now [EU] Dawgs - Build Server is online. Going by the uptime it reports, the last restart came about 15 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 13 October 2026.

Does [EU] Dawgs - Build Server run smoothly?

240 server fps on average over 48 hours, and never under 240. Up to 9,375 entities sat in the world, buildings and deployables included. The memory ceiling was 1,966 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU] Dawgs - Build Server on?

Linux carries Rust network protocol 2635 and build 168909 at [EU] Dawgs - Build Server. To get in, your game needs the same protocol; Steam handles the update.

Where is [EU] Dawgs - Build Server located?

The EU tag on [EU] Dawgs - Build Server puts it in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 82.38.2.150:28015 is the address.

Server tags

What do the server tags on [EU] Dawgs - Build Server mean?

Tags published by [EU] Dawgs - Build Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^c (Creative): No gathering needed: build what you like in the sandbox; ^k (Build server): Design and practise bases here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): Europe is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [EU] Dawgs - Build Server?

These Rust Player Stats lists take [EU] Dawgs - Build Server: EU Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on [EU] Dawgs - Build Server?

[EU] Dawgs - Build Server runs a game-generated procedural map: size 6,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on [EU] Dawgs - Build Server?

No gather rate appears in the name of [EU] Dawgs - Build Server. Groups top out at 8 players, the default for the game. build & creative, no gathering here, only sandbox building. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [EU] Dawgs - Build Server right now?

0 of 50 slots are filled on [EU] Dawgs - Build Server right now. The seven-day average sits at 0 players; the peak reached 6. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 2 players.

Where does [EU] Dawgs - Build Server sit in the rankings?

Over the last seven days [EU] Dawgs - Build Server has logged enough player hours for #5,628, which puts it in the top 25% of ranked servers and at #1,813 in Europe.

Wipe schedule

What is the wipe schedule on [EU] Dawgs - Build Server?

The rhythm of [EU] Dawgs - Build Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 14 days 9 hours ago, its current world was made.

What does wipe day look like on [EU] Dawgs - Build Server?

At their busiest, its recent wipes drew 2 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join [EU] Dawgs - Build Server?

Console route: F1 in Rust, then client.connect 82.38.2.150:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Gameplay

^c
Creative No gathering needed: build what you like in the sandbox.
^k
Build server Design and practise bases here.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.