Online 83.147.29.183:28025 checked 11m ago
Procedural Map
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:07 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Procedural Map online, and how reliable is it?
Right now Procedural Map is online. The reported uptime puts the last restart at roughly 17 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does Procedural Map run smoothly?
Averaging 29 server fps across the last 48 hours, it held a floor of 5. Up to 80,134 entities sat in the world, buildings and deployables included. Memory use reached 2,420 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Procedural Map on?
Windows carries Rust network protocol 2635 and build 166652 at Procedural Map. Steam updates your game for you, but the protocol has to match to join.
Where is Procedural Map located?
There is no region published on Procedural Map. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 83.147.29.183:28025.
Tags
What do the server tags on Procedural Map mean?
The game's server browser reads these tags from Procedural Map: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Procedural Map?
These Rust Player Stats lists take Procedural Map: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on Procedural Map?
Size 3,700, seed 657663029: that is the procedural map Procedural Map runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Procedural Map?
Nothing in the name of Procedural Map states a gather rate. Groups top out at 8 players, the default for the game. pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on Procedural Map at the moment?
The board shows Procedural Map at 0 players, with 100 slots in total. Averaged across seven days: 0 players. The high point: 2. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 1 players.
Where does Procedural Map sit in the rankings?
The last seven days put Procedural Map at #7,010 on player hours: top 32% of all ranked servers.
Wipe days
What is the wipe schedule on Procedural Map?
The rhythm of Procedural Map's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 25 days 15 hours ago.
What does wipe day look like on Procedural Map?
The average busiest point of its recent wipes was 3 players. 38 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join Procedural Map?
Press F1 in Rust, bring up the console and enter client.connect 83.147.29.183:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs166652
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
