Rust Player Stats
Live UTC 58,384 playing

Online 83.243.140.3:28015 checked 11m ago

Rusted #1

Players now0
Slots20
Full0%
7-day average0peak 1
Rank#11,390top 51%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Standingtop 51%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:48 UTC5d ago 1 – running 0
Thu 15 Oct, 10:39 UTC12d ago 1 halved by day 1 7 days 0
Wed 7 Oct, 14:18 UTC20d ago 1 halved by day 1 7.8 days 0
Tue 6 Oct, 21:29 UTC21d ago 1 – 0.7 days 0
Wed 30 Sep, 23:24 UTC26d ago 1 halved by day 1 5.9 days 0
Mon 28 Sep, 04:24 UTC29d ago 1 halved by day 1 2.8 days 0
Wed 23 Sep, 15:50 UTC34d ago 1 halved by day 1 4.5 days 0
Mon 21 Sep, 10:20 UTC36d ago 1 halved by day 1 2.2 days 0
Wed 16 Sep, 16:47 UTC41d ago 1 halved by day 1 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rusted #1 online, and how reliable is it?

Online now, Rusted #1 is up. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Rusted #1 on?

On Linux, Rusted #1 runs Rust network protocol 2635 and build 168837. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rusted #1 located?

There is no region published on Rusted #1. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 83.243.140.3:28015.

Tags

What do the server tags on Rusted #1 mean?

gmvanilla (Game mode): It's vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168837 (Build): Build number: 168837; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags Rusted #1 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rusted #1?

These Rust Player Stats lists take Rusted #1: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

What are the rules and settings on Rusted #1?

The name of Rusted #1 does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Rusted #1 right now?

0 of 20 slots are filled on Rusted #1 right now. Averaged across seven days: 0 players. The high point: 1.

Where does Rusted #1 sit in the rankings?

Player hours over seven days place Rusted #1 at #11,390, among the top 51% of ranked servers.

Wipe days

What is the wipe schedule on Rusted #1?

No next wipe can be predicted for Rusted #1, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 5 days 12 hours ago.

What does wipe day look like on Rusted #1?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 1 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join Rusted #1?

Console route: F1 in Rust, then client.connect 83.243.140.3:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168837,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168837
Build Build number: 168837.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.