Rust Player Stats
Live UTC 54,666 playing

Offline 84.166.21.126:28015 checked 34d ago

JellyJoker

Players now0
Slots500
Full0%
7-day average0peak –
Rank#15,478top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 500 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:54 UTC34d ago 0 – running 0
Wed 23 Sep, 12:23 UTC34d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is JellyJoker online, and how reliable is it?

Down at the moment, JellyJoker was last seen 34 days 15 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 23 September 2026.

Which Rust version is JellyJoker on?

Windows carries Rust network protocol 2633 and build 165217 at JellyJoker. To get in, your game needs the same protocol; Steam handles the update.

Where is JellyJoker located?

Nothing on JellyJoker states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 84.166.21.126:28015 is the address.

Lists and filters

What do the server tags on JellyJoker mean?

gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): To join, your game has to run protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank are the tags JellyJoker publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include JellyJoker?

These Rust Player Stats lists take JellyJoker: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on JellyJoker?

JellyJoker runs a map the game generates: procedural.

What are the rules and settings on JellyJoker?

The name of JellyJoker does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it listed as Community. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is JellyJoker right now?

The board shows JellyJoker offline, last seen 34 days 15 hours ago.

Where does JellyJoker sit in the rankings?

The last seven days put JellyJoker at #15,478 on player hours: top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on JellyJoker?

The rhythm of JellyJoker's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 34 days 15 hours ago.

What does wipe day look like on JellyJoker?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join JellyJoker?

In the Rust console (F1) type client.connect 84.166.21.126:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players Slot count: 500.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol To join, your game has to run protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.