Rust Player Stats
Live UTC 56,412 playing

Online 85.1.29.131:28015 checked 9m ago

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Players now0
Slots50
Full0%
7-day average0peak 2
Rank#10,416top 47%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps171
average over 48 hours; 60 or more is smooth
Standingtop 47%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct20 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 41 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:12 UTC9d ago 0 – running 0
Fri 2 Oct, 06:48 UTC25d ago 1 halved by day 3 16.5 days 0
Thu 1 Oct, 03:04 UTC26d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE online, and how reliable is it?

Online now, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is up. The reported uptime puts the last restart at roughly 40 hours ago. 157 of 168 hours were up over the last 7 full days, 93% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run smoothly?

The last 48 hours average out at 171 server fps; it never dropped below 138. Its entity count reached 49,367: buildings, deployables and the rest of the world. 1,903 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE on?

Linux carries Rust network protocol 2635 and build 168909 at REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. Steam updates your game for you, but the protocol has to match to join.

Where is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE located?

Nothing on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 85.1.29.131:28015.

Server tags

What do the server tags on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE mean?

Tags published by REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

The Rust Player Stats lists that include REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE are: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs a game-generated procedural map: size 3,000, seed 190440001. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

No gather rate appears in the name of REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Population

How full is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE right now?

Out of 50 slots, 0 are taken on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE at this moment. The seven-day average sits at 0 players; the peak reached 2.

Where does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE sit in the rankings?

Ranked #10,416 on seven-day player hours, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is in the top 47% of all ranked servers.

Wipe timing

What is the wipe schedule on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

No next wipe can be predicted for REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 5 hours ago is when its current world was made.

What does wipe day look like on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 41 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 3 when it didn't hold.

Connect

How do I join REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Console route: F1 in Rust, then client.connect 85.1.29.131:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.