Rust Player Stats
Live UTC 36,679 playing

Offline EU 85.115.209.231:28015 checked 25d ago

DSS_server_0.1

monthly wipes vanilla
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,922top 69% · #2472 in EU
Last wipe116d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 8d 12h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is DSS_server_0.1 online, and how reliable is it?

Offline right now, with a last sighting 25 days 23 hours ago: DSS_server_0.1. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is DSS_server_0.1 on?

Linux carries Rust network protocol 2631 and build 156583 at DSS_server_0.1. To get in, your game needs the same protocol; Steam handles the update.

Where is DSS_server_0.1 located?

The EU tag on DSS_server_0.1 puts it in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 85.115.209.231:28015.

Tags

What do the server tags on DSS_server_0.1 mean?

gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2631 (Protocol): Game protocol 2631: join only if your game matches that version; cs156583 (Build): It runs game build 156583; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; EU (Europe): The server browser files it under Europe are the tags DSS_server_0.1 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include DSS_server_0.1?

These Rust Player Stats lists take DSS_server_0.1: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on DSS_server_0.1?

DSS_server_0.1 runs a map the game generates: procedural.

What are the rules and settings on DSS_server_0.1?

No gather rate appears in the name of DSS_server_0.1. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser lists it under Community. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on DSS_server_0.1 at the moment?

The board shows DSS_server_0.1 offline, last seen 25 days 23 hours ago.

Where does DSS_server_0.1 sit in the rankings?

DSS_server_0.1 sits at #15,922 for player hours in the past seven days — #2,472 in Europe and inside the top 69% of every ranked server.

Wipe timing

What is the wipe schedule on DSS_server_0.1?

The next wipe for DSS_server_0.1 is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 116 days 15 hours ago. The wipe schedule in its tags is monthly.

Connect

How do I join DSS_server_0.1?

Console route: F1 in Rust, then client.connect 85.115.209.231:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2631,^m,^v,EU,gmrust,cs156583,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The cap is 40 slots.
ts8
Group limit Teams cap at 8, the game default.
v2631
Protocol Game protocol 2631: join only if your game matches that version.
cs156583
Build It runs game build 156583.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.